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awesome-collision-detection

by jslee02

awesome listpushed about 3 years ago

sunglasses A curated list of awesome collision detection libraries and resources

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Collision detection libraries

A curated collection of libraries and resources for simulating collisions between objects in 2D or 3D space

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What's in the list

78 links in 9 sections, with live GitHub stats.activeno commit in 2y

Libraries

Libraries / Mesh Processing

  • bounding-mesh

    ( ) - Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation

  • github

    cinolib ( ) - A generic programming header only C++ library for processing polygonal and polyhedral meshes

  • libigl

    ( ) - A simple C++ geometry processing library

Papers

  • pdf

    GJK++: Leveraging Acceleration Methods for Faster Collision Detection (2023), Montaut et al. [ , , ]

  • pdf

    Collision Detection Accelerated: An Optimization Perspective (2022), Montaut et al. [ , , ]

  • pdf

    A fast procedure for computing the distance between complex objects in three-dimensional space (1988) Gilbert, Johnson and Keerthi [ ]

  • pdf

    Differentiable Collision Detection: a Randomized Smoothing Approach (2022), Montaut et al. [ , ]

  • pdf

    Efficient triangle-triangle intersection test for OBB-based collision detection (2009), J.-W. Chang et al. [ ]

  • pdf

    A fast triangle to triangle intersection test for collision detection (2006), O. Tropp et al. [ , ]

Papers / pdf

Papers

  • pdf

    Faster Triangle-Triangle Intersection Tests (2006), O. Devillers et al. [ , ]

  • pdf

    A Fast Triangle-Triangle Intersecion Test (1997), T. Muller. [ , ]

  • pdf

    Robust contact generation for robot simulation with unstructured meshes (2013), K. Hauser. [ , ]

  • pdf

    PolyDepth: Real-time Penetration Depth Computation using Iterative Contact-Space Projection (2012), C. Je et al. [ ]

  • M. Macklin

    Local Optimization for Robust Signed Distance Field Collision (2020), et al. [ , , ]

  • pdf

    Hierarchical hp-Adaptive Signed Distance Fields (2016), D. Koschier et al. [ , ]

  • pdf

    Voxblox: Building 3d signed distance fields for planning (2016), H Oleynikova et al. [ , ]

  • pdf

    Signed distance fields for polygon soup meshes (2014), H. Xu and Jernej Barbic. [ ]

  • pdf

    Fast Proximity Queries with Swept Sphere Volumes (1999), E. Larsen et al. [ , ]

  • pdf

    Hierarchical and Controlled Advancement for Continuous Collision Detection of Rigid and Articulated Models (2013), M. Tang et al. [ , ]

  • pdf

    Efficient Geometrically Exact Continuous Collision Detection (2012), T. Brochu et al. [ , ]

  • pdf

    C2A: Controlled Conservative Advancement for Continuous Collision Detection of Polygonal Models (2009), M. Tang et al. [ ]

  • pdf

    Continuous Collision Detection for Articulated Models using Taylor Models and Temporal Culling (2007), X. Zhang et al. [ , ]

  • pdf

    Interactive continuous collision detection for non-convex polyhedra (2006), X. Zhang et al. [ , ]

  • pdf

    Faster cover tree (2015), M. Izbicki et al. [ , ]

  • pdf

    Fast Approximate Nearest Neighbors with Automatic Algorithm Configuration (2009), M. Muja and D. Lowe. [ , ]

  • pdf

    Cover Tree for Nearest Neighbor (2006), A. Beygelzimer et al. [ , , ]

  • pdf

    FCL: A General Purpose Library for Collision and Proximity Queries (2012), J. Pan et al. [ , ]

  • pdf

    Collision Detection: A Survey (2007), S. Kockara et al. [ ]

  • pdf

    3D collision detection: a survey (2001), P. Jiménez et al. [ ]

Books

  • amazon

    Real-Time Collision Detection, CRC Press 2004 ( )

  • amazon

    Collision Detection in Interactive 3D Environments, CRC Press 2003 ( )

Articles

Articles / Bounding volume heirarchy

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