Entitas

ECS framework

An Entity Component System Framework for C# and Unity, designed to reduce code complexity and improve performance.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

GitHub

7k stars
403 watching
1k forks
Language: C#
last commit: 11 months ago
Linked from 3 awesome lists

c-sharpcode-generationcsharpdesign-patterndesign-patternsecsentityentity-component-systemgamegame-developmentgame-enginegamedevperformancetddunityunity3d

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