godot_entt_net_example
Entity ECS example
An example of integrating Entity-Component-System (ECS) architecture with Godot's GameNetworkingSockets for simple entity management and networking.
A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameNetworkingSockets) within godot
30 stars
3 watching
4 forks
Language: C++
last commit: over 3 years ago
Linked from 1 awesome list
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