godot_entt_net_example

Entity ECS example

An example of integrating Entity-Component-System (ECS) architecture with Godot's GameNetworkingSockets for simple entity management and networking.

A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameNetworkingSockets) within godot

GitHub

30 stars
3 watching
4 forks
Language: C++
last commit: about 5 years ago
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