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ECS library

A high-performance ECS implementation in C#

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

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1k stars
20 watching
94 forks
Language: C#
last commit: about 1 month ago
Linked from 3 awesome lists

csharpdotnetdotnet-coreecsentity-component-systementity-frameworkfastgamegame-developmentgamedevgodotmonogamemonogame-communitymonogame-frameworkmultithreadingnet7net8netstandard21strideunity

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