fast_ecs
Game engine library
An Entity-Component-System library designed to efficiently handle entities and components in game development.
Simple and fast Entity-Component-System (ECS) library written in Dart.
14 stars
1 watching
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Language: Dart
last commit: about 3 years ago
Linked from 1 awesome list
dartdata-oriented-designecsentity-component-systementity-frameworkfastfast-ecsgamegamedev
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