tiny-ecs

Game engine component system

An Entity Component System framework for Lua game development

ECS for Lua

GitHub

690 stars
30 watching
61 forks
Language: Lua
last commit: over 3 years ago
Linked from 2 awesome lists

entity-componententity-component-systemlove2dlua

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
nidorx/ecs-luaAn Entity Component System library for Lua game development166
andreakarasho/tinyecsA lightweight, reflection-free Entity Component System library for .NET game development and other data-oriented applications.114
sebas77/svelto.ecsA C# Entity Component System framework enabling data-oriented, decoupled, and maintainable game development.1,231
qixi/fast_ecsAn Entity-Component-System library designed to efficiently handle entities and components in game development.14
andygeiss/ecsBuilds a custom game engine using the Entity Component System concept in Go.129
kevinresol/exp-ecsA macro-powered framework for building entity-component-system game engines59
phisko/kengineA game engine built around an Entity-Component-System architecture with C++20 support and runtime extensibility607
keyslam-group/concordAn ECS library designed to support game development with Lua, providing a structured approach to organize code and data.233
scellecs/morpehAn ECS framework for Unity game development and .NET platform that simplifies entity-component-system architecture.549
vitei/usagiA game engine built around a hierarchical Entity-Component-System architecture to manage complex interactions in games.53
nidorx/ecs-libA lightweight and easy-to-use library for implementing an Entity Component System architecture in game development196
engoengine/ecsAn implementation of the Entity-Component-System paradigm in Go299
leudz/shipyardAn Entity Component System focused on usability and flexibility in game development and general software development757
richardbiely/gaia-ecsA fast and easy-to-use Entity Component System (ECS) framework for C++84
benmoran56/esperA lightweight Entity System module for Python that provides an efficient and flexible architecture for building game engines or other applications with entity-component-systems.562