TinyEcs

ECS library

A lightweight, reflection-free Entity Component System library for .NET game development and other data-oriented applications.

A tiny bevy-like archetype-style ECS library for dotnet

GitHub

114 stars
3 watching
1 forks
Language: C#
last commit: about 2 months ago
Linked from 1 awesome list

csharpdata-oriented-designdotnetecsentity-component-system

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
genaray/arch A high-performance ECS implementation in C# 1,079
nidorx/ecs-lib A lightweight and easy-to-use library for implementing an Entity Component System architecture in game development 196
bakpakin/tiny-ecs An Entity Component System framework for Lua game development 690
guillaume-haerinck/met-ecs A simple Entity Component System library designed to facilitate the creation and management of entities with components and systems. 16
yelnats321/entityplus An Entity Component System library for C++14 that decouples data from mechanics by using Entities, Components, and Systems. 190
outfox/fennecs An Entity-Component System implementation in C# targeting .NET 8 254
beancheeseburrito/flecs.net A C# wrapper around the flecs game engine 153
natethegreatt/bitecs An ECS library designed to be flexible and minimal, focusing on data-oriented systems with efficient iteration and querying capabilities. 954
qixi/fast_ecs An Entity-Component-System library designed to efficiently handle entities and components in game development. 14
sebas77/svelto.ecs A C# Entity Component System framework enabling data-oriented, decoupled, and maintainable game development. 1,231
ralith/hecs A high-performance, minimalist entity-component-system library for building loosely-coupled applications with efficient access to component data and behavior. 1,008
natweiss/entityfu A lightweight C++ entity component system for managing entities and their associated components. 85
scellecs/morpeh An ECS framework for Unity game development and .NET platform that simplifies entity-component-system architecture. 549
richardbiely/gaia-ecs A fast and easy-to-use Entity Component System (ECS) framework for C++ 84
judelco/entitas-cpp A fast and efficient Entity Component System framework for C++ game development. 343