awesome-gamedev
Game dev toolkit
A curated list of resources and tools for game development
A collection of free software and free culture resources for making amazing games. (mirror)
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Awesome Gamedev / Assorted Assets | |||
Openclipart | A giant collection of clip art. | ||
OpenGameArt.org | A large collection of art intended for game development. Various licenses, including free ones | ||
Wikimedia Commons | A collection of various assets of all kinds. Various licenses, all CC or free-er | ||
Open Source Game Clones | A collection of open source videogames that are clones of old games | ||
Awesome Gamedev / Audio / Editors | |||
Ardour | The digital audio workstation. or later | ||
Audacity | Software for recording and editing sounds. or later | ||
Beast | Music composition and modular synthesis software. or later | ||
Hydrogen | An advanced drum machine, with a free drum kit included. or later | ||
LMMS | A digital audio workstation. or later | ||
MilkyTracker | Multi-platform application for creating .mod and .xm module files. or later | ||
Musagi | A large and sophisticated music editor. | ||
MuseScore | A music notation program capable of generating engraved scores and audio and MIDI files. or later | ||
rFXGen | 434 | about 1 month ago | a tool to generate sound waves procedurally |
Awesome Gamedev / Audio / General | |||
GameSounds.xyz | Royalty free music and sounds. Various licenses, including free ones | ||
Musical Artifacts | A collection of music-related everything. Various licenses, all CC | ||
Awesome Gamedev / Audio / Music | |||
CC0 Music | A collection of music. | ||
ccMixter | A site for collaborating with musicians. Various licenses, all CC | ||
Creative Commons on Bandcamp | Everything on Bandcamp under a CC-license. Various licenses, all CC | ||
Creative Commons on SoundCloud | A Creative Commons collection on SoundCloud. Various licenses, all CC | ||
Free Music Archive | An archive of free music. Various licenses, all CC | ||
Incompetech | An artist providing royalty free music of all genres. | ||
Jamendo | A site providing music licensed under the Creatives Commons. Various licenses, all CC | ||
LibreFM | A big collection of stations, with fully-free music. Licenses allow downloads and reuse | ||
Musopen | A site dedicated to copyright-free (and culturally free) music. Various licenses, all copyright-free (varies by piece) | ||
Open Music Archive | Digitized out-of-copyright sound recordings. Public domain in the UK | ||
Silverman Sound Studios' Music Tracks | A bunch of musical tracks. | ||
Awesome Gamedev / Audio / Sound Effects | |||
Audioaugust | 25 | over 6 years ago | A collection of sound effects, originally used for a game. |
Freesound.org | A collection of CC-licensed sound effects. Various licenses, all CC | ||
jsfxr | 248 | over 1 year ago | A tool like sfxr-sdl but in ECMAScript. |
Opsound | A collection of assorted sounds. | ||
sfxr-sdl | A tool to generate sounds. | ||
SoundBible's Royalty-free section | A collection of CC or public-domain-licensed sounds. Various licenses, all CC or public domain | ||
Awesome Gamedev / Communities | |||
/r/freeculture | Part of the Free Culture Reddit Community. A general free-culture-focused community | ||
/r/FreeGaming | Part of the Free Culture Reddit Community. Designed specifically for discussion of free culture games | ||
/r/freesoftware | A general free-software-focused community | ||
/r/godot | A community for discussion and support in development with the Godot game engine | ||
FreeGameDev Forums | A forum community for all things free-game-development-related | ||
FreeGaming | A community dedicated to free gaming | ||
Libregamewiki | The free gaming encyclopedia | ||
Awesome Gamedev / Engines / General | |||
AGS | 705 | 7 days ago | Implemented in C++. Scripted using its own scripting language. Designed for adventure games. |
AlephOne | Implemented in C++. Designed for FPS games. or later | ||
AnKi 3D | Implemented in C++. | ||
Arianne | Implemented in Java. Includes a multiplayer game framework. only | ||
Azul3D | Implemented in Go. | ||
Backbone | 199 | over 8 years ago | Implemented in ECMAScript. |
BananaBread | 1,380 | over 2 years ago | Implemented in ECMAScript. A port of Sauerbrauten. |
Castle Game Engine | Implemented in ObjectPascal. or later | ||
Chili Source | 159 | 7 months ago | Implemented in C++. |
Cocos2d | Implemented in Python. | ||
Cocos2d-android | 609 | about 12 years ago | Implemented in Java. |
Cocos2d-X | Implemented in C++. Has ECMAScript, Lua and C++ scripting. | ||
DarkPlaces | Implemented in C. or later | ||
delta3d | Implemented in C++. Also useful for simulations. or later | ||
Doomsday | Implemented in C++. or later | ||
Duality | Implemented in C#. | ||
EasyRPG | Implemented in C++. Designed for JRPG-style games. or later | ||
ENIGMA | Implemented in C++. Has its own scripting language and . or later | ||
FIFE | Implemented in C++. Has Python scripting. Designed for isometric games. or later | ||
Fillwave | Implemented in C++. Has an easy graphics API. | ||
Flambe | 744 | over 3 years ago | Implemented in Haxe. Designed for 2D games. |
FLARE | 32 | about 6 years ago | Implemented in C++. Designed for action RPGs. or later |
Fluxus | Implemented in C++. Designed for livecoding worlds. or later | ||
Free Hero Mesh | 2 | 6 months ago | Implemented in C. Designed for turn-based grid-based 2D puzzle games. Public domain |
gamekit | 250 | over 9 years ago | Implemented in C++. Scripted using C++, Lua or logic blocks. |
GamePlay | 4,499 | 9 months ago | Implemented in C++. |
GDevelop | Implemented in C++. Targeted at non-programmers. (IDE is only.) | ||
GNU FreeDink | Implemented in C++. or later | ||
Godot | Implemented in C++. Has . | ||
Gosu | Implemented in C++. has a Ruby interface. | ||
Helm | Implemented in Haskell. | ||
HERITAGE | Implemented in ECMAScript. Designed for text adventure games. or later | ||
Horde3D | Implemented in C++. | ||
ioquake3 | 2,416 | about 1 month ago | Implemented in C. A fork of the Quake III Arena engine. or later |
Irrlicht | Implemented in C++. Has a . | ||
JMonkey | Implemented in Java. | ||
JNGL | 267 | 8 days ago | Implemented in C++. Designed for 2D games. |
kengine | 606 | over 1 year ago | The Koala engine is a type-safe and self-documenting implementation of an Entity-Component-System (ECS), with a focus on runtime extensibility and compile-time type safety and clarity |
KivEnt | Implemented in Python. | ||
LambdaHack | 624 | 8 months ago | Implemented in Haskell, Designed for roguelikes. |
litiengine | 739 | 7 days ago | Implemented in Java, Designed for 2D games |
lycheejs | Implemented in ECMAScript. Designed for construction of HTML5 or native SDL games. | ||
Maratis | Implemented in C++. Has Lua for scripting. or later | ||
Moai | Implemented in C++. Has Lua for scripting. | ||
OctaForge | Implemented in C++. Has LuaJIT for scripting. Fork of Sauerbraten. | ||
Ogre3D | Implemented in C++. Has a . | ||
OHRRPGCE | Implemented in BASIC. Designed for 8/16-bit-like games like Final Fantasy. Has custom plotscript language for advanced scripts. An oldschool RPG Maker alternative. or later | ||
Orx | Implented in C. | ||
Oxygine | Implemented in C++. | ||
Panda3D | Implemented in C++. Has a Python interface. | ||
PlayN | Implemented in Java. | ||
Processing | Implemented in Java. Has its own scripting language. only | ||
Processing.js | Implemented in ECMAScript. Has its own scripting language. | ||
qfusion | 65 | 12 days ago | Implemented in C++. Designed for FPS games. or later |
Ren'Py | Implemented in Python. Designed for visual novels. , with some parts under only | ||
SGE | Implemented in Python. Designed for 2-D games | ||
SLUDGE | Implemented in C++. Has its own scripting language. only with the GTK Dev Kit or later | ||
Sly | Implemented in Guile. Uses functional reactive programming. or later | ||
Solarus | Implemented in C++. Has a Lua API and game editor. Designed for Action-RPGs. or later | ||
Spearmint | 240 | about 2 months ago | Implemented in C. Designed for FPS games. or later |
Spring | Implemented in C++. Designed for RTS games. or later | ||
Torque2D | Implemented in C++. Has . | ||
Torque3D | Implemented in C++. Has . | ||
Turbulenz | 4,581 | over 1 year ago | Implemented in ECMAScript. |
Urho3D | Implemented in C++. Scripted using AngelScript or Lua. | ||
voxeliq | 163 | almost 5 years ago | Implemented in C#. Designed for voxel world games. |
Awesome Gamedev / Engines / HTML5 | |||
Akihabara | 198 | almost 12 years ago | Designed for 8-bit and 16-bit games. |
Babylon.js | 23,270 | 6 days ago | |
Cocos2d-html5 | 3,065 | 11 months ago | |
Coffee2D | 30 | over 9 years ago | Implemented in CoffeeScript. |
Crafty.js | |||
Cube | 42 | over 11 years ago | Designed for voxel games. |
kiwi.js | 1,406 | almost 2 years ago | |
melonJS | |||
panda.js | 739 | over 4 years ago | |
Phaser | |||
PlayCanvas | |||
PuzzleScript | |||
Sprig | 909 | 8 days ago | |
Superpowers | |||
Awesome Gamedev / Engines / Physics | |||
ammo.js | 4,183 | 10 months ago | Implemented in ECMAScript. A port of Bullet. |
Box2D | Implemented in C++. Designed to simulate rigid body physics. | ||
Bullet | Implemented in C++. General physics engine. | ||
LiquidFun | LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. | ||
Matter.js | Implemented in ECMAScript. Physics engine for HTML5. | ||
ODE | Open Dynamics Engine; implemented in C++. Designed to simulate rigid body dynamics. | ||
Oimo.js | 3,068 | over 3 years ago | Implemented in ECMAScript. |
Physics.js | 3,609 | over 5 years ago | Implemented in ECMAScript. |
Rapier | Fast 2D and 3D physics engine for the Rust programming language | ||
Awesome Gamedev / Math | |||
Hypatia | 83 | over 2 years ago | A pure-C math library for 2D/3D graphics (matrix, vector, quaternion) Seeks to be close to C89/C90 compliant for portability. |
Awesome Gamedev / Fonts | |||
Google Fonts | A collection of freely-licensed fonts. | ||
Open Font Library | A collection of freely licensed fonts. | ||
ParaType Public Fonts for Minority Languages of Russia | Three freely-licensed fonts with support for many character sets. | ||
The League of Moveable Type | A collection of fonts with high standards. | ||
Awesome Gamedev / Games / C | |||
2048-cli | 246 | 10 months ago | A CLI version of 2048. (code), no significant assets |
2048-in-terminal | 149 | over 1 year ago | A CLI version of 2048. (code), no significant assets |
Craft | 10,448 | 8 months ago | A 3D voxel world game. (code and assets) |
Curse of War | 320 | 6 months ago | A fast-paced strategy game. or later (code and assets) |
The Legend of Edgar | 120 | 3 months ago | A 2D platform game with a persistent world. or later (code), various free culture licenses (assets) |
FallingTime | 27 | about 3 years ago | An arcade game. or later (code), various CC (no NC or ND) (assets) |
Taisei | 1,149 | 13 days ago | (code and assets), only for one font |
Turtle Arena | 36 | about 6 years ago | Third-person action game. or later (code), various free culture licenses (assets) |
Wizznic | 40 | over 3 years ago | A puzzle game. or later (code and assets) |
Awesome Gamedev / Games / C++ | |||
Battle for Wesnoth | 5,540 | 6 days ago | A turn-based strategy game. or later (code and assets) |
Blackvoxel | 99 | 6 months ago | A voxel exploration and crafting game. or later (code and assets) |
Clonepoint | 69 | 10 months ago | or later (code), various CC (no NC or ND) (assets) |
colobot | 1,120 | 16 days ago | A robot-based strategy game. or later (code and assets) |
Egooboo | 112 | about 2 years ago | A 3D dungeon crawler in the spirit of NetHack. or later(code and assets) |
Endless Sky | 5,905 | 8 days ago | 3D space exploration game. or later (code), various CC (no NC or ND) (assets) |
Freeminer | 402 | 27 days ago | A 3D voxel world game. or later (code), (assets) |
MegaGlest | 357 | about 1 month ago | A 3D RTS game. or later (code), (assets) |
Minetest | 10,814 | 6 days ago | A 3D voxel world game. or later (code), (assets) |
Minilens | 135 | over 6 years ago | A cute puzzle platformer starring a cleaning robot on post-Apocalyptic Earth. Made with the Godot engine. or later (code), (assets) |
Monster 1 | A JRPG-style game. (code and assets) | ||
Monster 2 | A JRPG-style game. (code and assets) | ||
OpenClonk | A jump'n'run/settlement/combat game. (code), at most but mostly (assets) | ||
OpenDungeons | 477 | almost 2 years ago | A version of Dungeon Keeper. or later (code), various free culture licenses (assets) |
Return of Dr. Destructo | 29 | almost 4 years ago | An adventure game. (code), (assets) |
SavageWheels | 34 | over 2 years ago | A car game. (code and assets) |
Seven Kingdoms: Ancient Adversaries | 256 | about 1 year ago | A strategy game. or later (code and assets) |
SuperTux | 2,536 | 6 days ago | A platformer. or later (code), various free culture licenses (assets) |
SuperTuxKart | 4,525 | 9 days ago | A 3D racing game. or later (code), various free licenses (assets). (code), (assets) |
The Powder Toy | 4,607 | 13 days ago | A sandbox falling sand physics game. or later (code and assets) |
Übergame | A multiplayer, casual FPS game. (code), (assets) | ||
Warzone 2100 | 3,225 | 8 days ago | An RTS sci-fi game. or later (code), various free culture licenses (assets) |
Noiz2sa | A classical vertical arcade shooter with an abstract theme and matching electronic music. (code), no significant assets | ||
Awesome Gamedev / Games / CoffeeScript | |||
coffee-snake | 32 | over 3 years ago | A version of Snake. or later (code), no significant assets |
Zop | 39 | over 4 years ago | A 'connect the dots' game. (code), no significant assets |
2014's ABA Games | has created 50 games in 2014. ( ). , no assets | ||
Awesome Gamedev / Games / Dart | |||
Hauberk | 2,014 | 26 days ago | A roguelike. (code), no significant assets |
Pop, Pop, Win! | 149 | 10 days ago | A version of Minesweeper. (code and assets) |
Awesome Gamedev / Games / ECMAScript | |||
2048 | 12,272 | 28 days ago | The original, classic casual game. (code and assets) |
A Dark Room | 7,278 | 6 months ago | A text adventure game. (code), no significant assets |
Blockrain.js | 956 | over 6 years ago | A version of Tetris. (code and assets) |
BrowserQuest | 9,261 | over 1 year ago | An MMORPG. (code), (assets) |
Clumsy Bird | 1,528 | over 6 years ago | A version of Flappy Bird. (code and assets) |
Drunken Viking | 59 | about 3 years ago | A top-down puzzle game. (code), various CC (no NC or ND) (assets) |
Freeciv-web | 2,007 | 16 days ago | A port of Freeciv. or later and or later (code and assets) |
ludum-dare-28 | 23 | over 8 years ago | (code and assets) |
Masonry-JavaScript-Tetris-Clone | 12 | over 9 years ago | Exactly what it says on the tin. (code and assets) |
Parity | 37 | about 6 years ago | (code), no significant assets |
Particle Clicker | 651 | 8 months ago | An incremental game that teaches the history of high-energy particle physics. (code and assets) |
Prism | 25 | over 9 years ago | A colour-matching game. (code), no significant assets |
Roguish | 89 | over 9 years ago | A roguelike. (code and assets) |
Snake | 27 | about 2 years ago | A version of Snake. (code), no significant assets |
Sorades 13k | 24 | over 11 years ago | A scrolling shooter. (code and assets) |
Space Crusade | 11 | almost 6 years ago | A space game. (code), (assets) |
Space Shooter | 17 | 9 months ago | Simple space shooting game. (code) |
Squirts | 29 | over 6 years ago | (code and assets) |
Awesome Gamedev / Games / Java | |||
epic-inventor | An indie, side-scrolling RPG. only (code and assets) | ||
Ned et les maki | A 3D puzzle game. (code), (assets) | ||
Newton Adventure | A puzzle game. (code), various CC (no NC or ND) (assets) | ||
Mindustry | 22,744 | 6 days ago | The automation tower defense RTS |
PuzzleGame | 63 | over 8 years ago | A slider puzzle game. Uses Android port of Cocos2D engine. (code and assets) |
Terasology | 3,683 | 25 days ago | A 3D voxel world game. (code and assets) |
Awesome Gamedev / Games / Other/Multiple | |||
Cataclysm: Dark Days Ahead | 10,648 | 6 days ago | A roguelike set in a post-apocalyptic world. (code), (assets) |
DynaDungeons | 217 | 7 months ago | A version of Bomberman. Uses Godot engine. or later (code), various CC (no NC or ND) (assets) |
FLARE | 69 | about 6 years ago | A dark fantasy 2D RPG. Uses FLARE engine. or later (code), (assets) |
Pioneer | 1,639 | 6 days ago | A space exploration game. Implemented in C++ and Lua. only (code), (assets) |
Source of Tales | 59 | over 6 years ago | An MMORPG. Scripted using Lua (implementation language unclear). or later (code), and (assets) |
Tanks of Freedom | 1,142 | about 2 months ago | Pixed-based turn-based strategy. Uses Godot engine. (code and assets) |
Teeworlds | 2,367 | 3 months ago | Implemented in C and C++. (code), (assets) |
Zero-K | 691 | 8 days ago | An RTS game. Uses Spring engine. or later (code and assets) |
Haskell Games | An index of Games written in Haskell. Various licenses | ||
Awesome Gamedev / Games / Python | |||
Bullet dodger | A fun and challenging mouse game where you must dodge bullets. only (code), various CC (no NC or ND) (assets) | ||
Hexoshi | Free-roaming Metroid-like. only (code), various CC (no NC or ND) (assets) | ||
Mystic Mine | 76 | over 4 years ago | (code and assets) |
ReTux | A platformer. only (code), various free culture licenses (assets) | ||
RogueBox Adventures | A mix of classical roguelike and sandbox game. or later (code), various free culture licenses (assets) | ||
Unknown Horizons | 1,425 | 11 months ago | A real-time strategy simulation game. or later (code), (assets) |
Awesome Gamedev / Graphics / Assorted | |||
Blender 3D Model Repository | User-submitted 3D models made with Blender. Various licenses, including free ones | ||
Blend Swap | A community of Blender artists and their work. Various licenses, all CC | ||
CanTree | Free online tree generator. Generates PNG files. | ||
Kator Legaz 3D Models | 3D Models by of various subjects. | ||
mocapdata.com | A library of motion capture data. Various licenses, including free ones | ||
Poly Pizza | Thousands of free low poly 3D models licensed under and | ||
Yobi3D | A search engine for 3D models that aims to display license information when possible. Various licenses, including free ones | ||
Awesome Gamedev / Graphics / Collections | |||
Free stuff by 7Soul1 | A collection of various game-related assets. Available in PNG. Public domain | ||
openclipart | A collection of various clip art. Available in PNG. Public domain | ||
Remastered Tyrian graphics | A collection of pixel spreadsheets for a top-down shooter. | ||
Vecteezy | A collection of vector art. Various Creative Commons licenses | ||
ZipUp Free Game Elements | A collection of various graphical elements. Custom attribution license, free | ||
Awesome Gamedev / Graphics / Icons | |||
FatCow | 57 | almost 10 years ago | A set of 3900 colour icons in 16x16 and 32x32 pixel format. |
Font Awesome | 73,715 | 4 months ago | A large set of vector icons. |
Game-icons.net | A constantly-growing collection of black-and-white icons. Available in SVG or PNG. | ||
IconFontCppHeaders | 1,214 | 12 days ago | C and C++ headers for icon fonts , and |
Kenney Game Icons | 13 | almost 9 years ago | A font pack specifically designed for (browser) games and other gaming related websites/projects. |
Material Design Icons | 50,673 | 7 days ago | An official icon set from Google following specific guidelines. |
Tango Icon Library | An icon set project with a goal to create a consistent user interface. Public domain | ||
Awesome Gamedev / Graphics / Sprites | |||
LPC Spritesheet Character Generator | A pixel-art RPG-style character spritesheet generator. Arts are dual licensed : and | ||
SpriteLib | A big collection of sprites. Available in PNG. | ||
Awesome Gamedev / Graphics Tools / Animation | |||
Synfig Studio | A 2D animation tool. or later | ||
Awesome Gamedev / Graphics Tools / Bitmap Compression | |||
FLIF | Reference implementation of the Free Lossless Image Format. Comes with additional tools. only | ||
pngquant | A command-line utility for lossy compression of PNG images. Has various front-ends available. | ||
Trimage | 708 | over 3 years ago | A cross-platform tool for losslessly optimizing PNG and JPG files. |
Awesome Gamedev / Graphics Tools / Editors | |||
Blender | A 3D modelling and rendering editor. or later | ||
Canvascript | 16 | 6 days ago | A tool for creating HTML canvas graphics without writing code. or later |
GIMP | The GNU Image Manipulation Program. Designed for photo retouching, image composition and similar tasks. or later | ||
GrafX2 | A bitmap paint program specialized for 256-color drawing. only | ||
Hme | A program for creating, manipulating and viewing height maps. or later | ||
Inkscape | A vector image editing program. only | ||
Krita | A digital painting and illustration program. or later | ||
MakeHuman | A tool for making 3D characters. or later | ||
MyPaint | A natural materials painting and drawing emulator. or later | ||
ngPlant | A 3D plant modelling software suite. or later | ||
NormalMapOnline | An online normal-mapping tool. | ||
Overlap2D | An engine-agnostic game level and UI editor. | ||
Pixelorama | 2D pixel art editor with animation support. | ||
Synfig Studio | 2D animation software. or later | ||
Tiled | Easy-to-use and flexible tile map editor. or later and | ||
Awesome Gamedev / Graphics Tools / Mesh Tools | |||
MeshLabs | A portable system for the processing and editing of unstructured 3D triangular meshes. or later | ||
Dilay | A 3D sculpting application that provides an intuitive workflow using a number of powerful modelling tools. or later | ||
Awesome Gamedev / Graphics Tools / Procedural Generators | |||
SpaceshipGenerator | 7,671 | 6 months ago | A Blender script allowing generation of spaceships from a random seed and some parameters. |
Awesome Gamedev / Graphics Tools / Spritesheet Tools | |||
Piskel | Online pixel art and animated sprite creator. or later | ||
Awesome Gamedev / Graphics Tools / Texture Tools | |||
AwesomeBump | 1,666 | almost 2 years ago | A program that generates normal, height, specular or ambient occlusion, roughness or metallic textures. Requires a graphics card with support for OpenGL4 or greater. or later |
Material Maker | 3,536 | 14 days ago | Procedural texture generation tool for use with PBR engines. |
NeoTextureEdit | An easy-to-use, graph-based, procedural texture editor. No longer maintained. or later | ||
TextureGeneratorOnline | An online tool for texture generation. | ||
Awesome Gamedev / Graphics Tools / Voxel Editors | |||
Sproxel | A 3D interface for quickly editing and creating voxel-based 3D models. | ||
Awesome Gamedev / Learning Resources / Game Design | |||
School of Game Design, Wikiversity | A collection of learning resources for would-be game designers. | ||
Awesome Gamedev / Learning Resources / Graphics | |||
Blender 3D: Noob to Pro | A Wikibook for learning how to make 3D graphics with Blender. | ||
Procedural Content Generation Wiki | A collection of articles about the use of procedural generation to make stuff in games. | ||
Awesome Gamedev / Learning Resources / Music | |||
LibreMusicProduction | A community-driven online resource for promoting musical creation and composition using free tools. | ||
Awesome Gamedev / Learning Resources / Programming | |||
Computer Science section on Saylor Academy | A collection of computer science courses. Many of these deal with useful concepts for game programming. | ||
Introduction to Mobile Game Development | Class on making simple mobile games with Gideros and Lua. | ||
An Introduction to Python | Pretty much what it says on the tin. | ||
Beginner 2d Game Programming Tutorial | (video) - A set of tutorials in 2D game programming, illustrated using ECMAScript. | ||
C++ Tutorial for Beginners | (video) - A collection of basic video tutorials for C++. | ||
Effective Go | A guide to writing good, clean and readable Go code for beginners. (text), (code) | ||
Functional Programming in JavaScript | (video) - A series of tutorials about functional programming concepts, illustrated using ECMAScript. | ||
Java Collections Framework | (video) - A set of tutorials for using Java collections properly. | ||
Java For Complete Beginners | (video) - A collection of basic video tutorials for Java. | ||
Lua Programming | A completed Wikibook on programming Lua. | ||
Practical Haskell - getting started with Stack | A series of tutorials designed to help people get started programming Haskell. | ||
pygame_stuff | A collection of code samples using PyGame. or later | ||
ocaml-sdl2-minigames | 5 | over 2 years ago | A collection of code samples using OCamlSDL2. |
The GNU C Programming Tutorial | An introduction to programming in C by the nice GNU people. PDF. | ||
why's (poignant) Guide to Ruby | An interesting introductory book for Ruby. | ||
Advanced C++ | (video) - A tutorial on advanced aspects of C++. | ||
Dive Into Python | A Python book for experienced programmers. | ||
Haskell | A very thorough Wikibook on programming Haskell. | ||
Haskell Tutorial for C Programmers | An introduction to Haskell for people coming from C-family languages. | ||
JavaFX Tutorial | (video) - A series of videos about how to use JavaFX to make GUIs. | ||
Java Multithreading | (video) - A series of videos about how to do multithreading work in Java. | ||
Mostly adequate guide to functional programming (in JavaScript) | 23,422 | 2 months ago | A book on the fundamentals of functional programming in ECMAScript. |
Structure and Interpretation of Computer Programs | A classic programming and teaching text. Designed for teaching Scheme, but can be useful to anyone writing in any language. | ||
breakouts | 541 | 11 months ago | A collection of ECMAScript implementations of Breakout. |
Haskell Programming | A complete wiki of the Haskell programming language. | ||
Joey Hess' blog | A collection of posts, many of which are about Haskell use. | ||
Awesome Gamedev / Learning Resources / Talks | |||
Composers Play | (podcast) - Listen to a video game composer discuss soundtracks of iconic games such as Mass Effect, Duke Nukem II, Doom, and System Shock with their composers, often while playing the game | ||
GameDevRadio | (podcast) - A series of online radio shows devoted to entertaining and educating whoever is interested in game development. | ||
Indievelopment talks | (video) - A collection of talks about various aspects of game development. | ||
Awesome Gamedev / Programming Frameworks and Libraries | |||
ActionKid | 49 | about 9 years ago | A simple video game framework. Implemented in Haskell. |
Allegro 5 | A cross-platform library for low-level tasks, like creating windows, accepting user input and so forth. Implemented in C and C++. | ||
Bacon2D | A framework to ease 2D game development, providing QML elements representing basic game entities. Implemented in C++. | ||
bgfx | 15,087 | 7 days ago | A 'build-your-own-engine' rendering library. |
Chipmunk2D | A fast and lightweight 2D game physics library. Implemented in C. | ||
ChipmunkSharp | 80 | over 5 years ago | Advanced physics engine library based on Chipmunk. Implemented in C#. |
Cinder | A community-developed library for creative coding. Implemented in C++. | ||
ClanLib | A cross-platform toolkit with a primary focus on game creation. Implemented in C++. ( ). | ||
CutJS | A lightweight and fast 2D HTML5 rendering engine for cross-platform game development. Implemented in ECMAScript. | ||
Dear ImGui | 61,152 | 6 days ago | An Immediate Mode Graphical User interface for C++ with minimal dependencies |
DotRecast | 563 | 15 days ago | A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#. |
enchant.js | A framework for developing simple HTML5 + ECMAScript games. Implemented in ECMAScript. | ||
EndGate | A framework for building HTML5 games. Implemented in TypeScript. | ||
Epoxy | 679 | 10 days ago | A library for handling OpenGL function pointer management. Implemented in C. |
Friflo.Engine.ECS | 164 | 3 months ago | High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame, |
FNA | A reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. Implemented in C# | ||
Foster | 451 | 18 days ago | A small cross-platform 2D game framework. Implemented in C# |
GameJs | 466 | over 4 years ago | A thin library on top of the Canvas API, including some helpful game development modules. |
Gideros | A cross-platform game development framework in Lua. Various licenses, all free | ||
Gladiator3D | 29 | over 10 years ago | A raycasting engine. Implemented in ECMAScript. |
GLFW | A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop | ||
HaxeFlixel | A cross-platform development framework, supporting many targets. Implemented in Haxe. | ||
HaxePunk | A development framework designed to let you build games on any platform. | ||
ImGuizmo | 3,216 | 7 days ago | An immediate mode 3D gizmo for scene editing and other controls based on |
Kcp | 15,394 | about 1 month ago | A fast and reliable ARQ protocol that helps fast-action games reduct network latency |
Kivy | Rapid-development library for multi-touch and visual apps on many platforms. Implemented in Python. | ||
Kuko | A cross-platform development library, designed for mobile devices. Implemented in C++ and Lua. | ||
libGDX | Cross-platform game development framework. Implemented in Java. | ||
libRocket | 1,135 | over 3 years ago | An HTML/CSS-based UI library. Implemented in C++. |
libSDL2pp | 562 | 12 months ago | A set of C++11 bindings for SDL2. Implemented in C++. |
LimeJS | A framework for building fast HTML5 games. Implemented in ECMAScript. | ||
LoomSDK | A very large and powerful framework for cross-platform 2D game development. Implemented in C++. | ||
LÖVE | A framework for making 2D games. Implemented in Lua. | ||
LuaStudio | A cross-platform framework/development tool for making 2D/3D games. Lua/LuaJIT programming language based | ||
MINX | MINX Is Not XNA; a framework resembling XNA. Implemented in C++. | ||
p2.js | 2D physics library. Implemented in ECMAScript. | ||
pixi.js | 43,948 | 4 days ago | A 2D rendering engine. Implemented in ECMAScript. |
Polycode | Framework for games and interactive applications. Implemented in C++. Has Lua bindings. | ||
putils | 42 | over 1 year ago | Phisko's C++ utilities. Large collection of helper classes and functions. [MIT] |
putils_meta | 3 | over 1 year ago | Phisko's metaprogramming utilities. Collection of type traits and compile-time helpers. [MIT] |
putils_reflection | 6 | over 1 year ago | A simple, stand-alone, header-only and easily pluggable reflection system. [MIT] |
PyDark | 216 | about 3 years ago | Game framework on top of PyGame; designed to be easy to pick up. Implemented in Python. |
PyGame | A set of modules designed for writing games. Implemented in Python. or later | ||
Quasi-Engine | 55 | over 9 years ago | A set of Qt-based tools for game development. Implemented in C++. or later |
raylib | Low-level library designed to learn videogames programming. Implemented in C, but has Lua and Go bindings | ||
SDL | Another cross-platform library for low-level tasks, like creating windows, accepting user input, and so forth. Implemented in C. | ||
SFML | Simple and Fast Multimedia Library; a multi-platform, multi-language, multimedia interface to various computer hardware. Implemented in C++. Has a . | ||
Slick2D | A set of tools to make 2D game development easier. Implemented in Java. | ||
Three.js | A library that makes WebGL easy to use. Implemented in ECMAScript. | ||
Tracy | 10,189 | 7 days ago | C++ frame profiler. |
voxel.js | A multi-component framework for bulding voxel games for modern browsers. Implemented in ECMAScript. | ||
ZenGL | A cross-platform game development library designed to provide necessary functionality for rendering 2D-graphics, handling input, sound output, etc. Implemented in Pascal. | ||
Awesome Gamedev / Utilities | |||
Assimp | Open Asset Import Library; a portable way to import various well-known 3D model formats in a uniform manner. Implemented in C++, with a range of bindings. | ||
Easel.js | 8,145 | 2 months ago | Provides a range of tools to make working with the HTML5 Canvas API easier. Implemented in ECMAScript. |
EnginesDatabase.com | A crowd-sourced database website of Game Engines and free (as in freedom) games for each engine | ||
Gmsh | A 3D finite-element grid generator with a built-in CAD engine and post-processor. or later | ||
libcaca | 543 | 4 months ago | An ASCII graphics rendering library for terminal-based interfaces. |
libnoise | A portable coherent noise-generation library. Implemented in C++. or later | ||
PhysicsFS | A library to provide abstract access to various archives. | ||
ScummVM | A program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. or later | ||
Torsion | 38 | almost 6 years ago | A TorqueScript IDE. |
TrenchBroom | A cross-platform level editor for Quake-engine-based games. Currently supports Quake, Quake 2 and Hexen 2 engine-based games. or later | ||
WorldForge | Provides everything needed to create your own free software MMORPG. or later (or a compatible license) |