akihabara
Game framework
A framework for creating pixelated indie-style 8/16-bit era games in JavaScript.
Akihabara framework
197 stars
13 watching
29 forks
Language: JavaScript
last commit: about 12 years ago
Linked from 3 awesome lists
Related projects:
Repository | Description | Stars |
---|---|---|
| A C++ framework for building 2D top-down games with support for map editing, sprite animation, and scripting. | 1 |
| A 3D rendering and game development tool with built-in support for 2D gameplay | 48 |
| A framework for building multiplayer games and other real-time applications. | 555 |
| A lightweight game composition library providing entity-component-system and actor-like messaging features | 164 |
| A 2D game framework written in Rust for creating games and interactive applications | 936 |
| A game framework built around the SFML and OpenGL libraries. | 8 |
| An Entity Component System framework for game development using Haskell. | 395 |
| A collection of resources and tutorials on game programming with JavaScript | 1,225 |
| An indie game written in JavaScript, built with Grunt and made using web development tools. | 29 |
| A Java-based game server framework for building massively multiplayer online games with distributed architecture and various AI tools. | 1,168 |
| A framework for creating and hosting capture the flag games with support for multiple game styles and user profiles. | 121 |
| A JavaScript-based game framework for creating HTML5 and iOS games. | 1,394 |
| A framework for building 2D games in Haskell using the Gloss library. | 49 |
| A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games. | 90 |