tetra

Game framework

A 2D game framework written in Rust for creating games and interactive applications

🎮 A simple 2D game framework written in Rust

GitHub

936 stars
18 watching
63 forks
Language: Rust
last commit: almost 2 years ago
Linked from 2 awesome lists

2d-game-frameworkgame-developmentgame-enginegame-frameworksgamedevrust

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
noelfb/blahA small 2D game framework built with C++17578
randygaul/cute_frameworkA cross-platform framework for creating 2D games in C++ with a portable and modular foundation.547
0xe111/cat-400A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games.90
dabbertorres/swift2A game framework built around the SFML and OpenGL libraries.8
victoremwinbringer/victoremAn easy-to-use UDP game framework for creating simple online game prototypes in Rust.32
einscott/pileA game framework for the Beef programming language, providing a set of modular components for handling system, graphics, and audio tasks.31
madureira/game-prototypeA C++ framework for building 2D top-down games with support for map editing, sprite animation, and scripting.1
ftsf/nicoA game development framework for creating 2D games with support for graphics, input, audio, and more.635
hopson97/sfml-game-frameworkA beginner framework for creating games and applications with the SFML library145
hathora/builderA framework for building multiplayer games and other real-time applications.555
gamefoundry/bsfA C++14 library providing a unified foundation for real-time graphical applications1,748
wqking/gincuA game framework and middleware written in C++ for creating 2D games with features like ECS, scene management, and animation systems.46
vchelaru/flatredballA comprehensive, cross-platform 2D game development framework built on .NET, enabling developers to create games quickly and efficiently.419
rust-gamedev/wgImproving Rust's ecosystem to support game development by bridging the gap between game developers and the Rust project.511