cat-400

Game framework

A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games.

Game framework for nim programming language. Modular and extensible

GitHub

90 stars
9 watching
5 forks
Language: Nim
last commit: almost 3 years ago
Linked from 1 awesome list

game-devgame-developmentgame-enginenim

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
paranim/paranimA lightweight game development framework using Nim language and manual rendering abstractions.114
ftsf/nicoA game development framework for creating 2D games with support for graphics, input, audio, and more.635
nim-lang/sdl2A set of C library bindings for a popular game development framework.235
hopson97/sfml-game-frameworkA beginner framework for creating games and applications with the SFML library145
vladar4/nimgame2A 2D game engine built on top of the Nim programming language, allowing developers to create games with features like physics, graphics, and user input handling.174
nim-lang/uiA C library with a high-level Nim binding, providing a unified UI framework for building desktop applications.240
17cupsofcoffee/tetraA 2D game framework written in Rust for creating games and interactive applications936
yglukhov/nimxA cross-platform GUI framework that provides a simple and efficient way to create desktop and mobile applications.1,103
siv3d/opensiv3dA C++20 framework for creative coding and game development with advanced graphics, audio, input, and math capabilities.1,027
niminem/neelA Nim library for building Electron-like GUI apps with full access to Nim capabilities.230
dabbertorres/swift2A game framework built around the SFML and OpenGL libraries.8
randygaul/cute_frameworkA cross-platform framework for creating 2D games in C++ with a portable and modular foundation.547
fallahn/xygineA 2D game engine framework built around SFML, implementing a scene graph and an Entity Component System.219
einscott/pileA game framework for the Beef programming language, providing a set of modular components for handling system, graphics, and audio tasks.31