ChilliSource
Game Engine
A cross-platform game engine designed to simplify development of 2D and 3D games for multiple platforms.
An open source, cross-platform game engine designed for indie developers.
159 stars
29 watching
23 forks
Language: C++
last commit: 7 months ago
Linked from 3 awesome lists
2d-game-engine3d-game-engineandroidchillisource-game-enginecpp11iosraspberry-pi
Related projects:
Repository | Description | Stars |
---|---|---|
chilliworks/cstest | A suite of tests for various features of the ChilliSource game engine | 3 |
chilliworks/cssamples | A collection of sample projects showcasing the capabilities of the Chilli Source game engine. | 5 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 237 |
klaussilveira/qengine | A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. | 855 |
yui0/catgl | A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
scottcgi/mojoc | A cross-platform game engine built from scratch using pure C, designed to be lightweight and simple. | 1,226 |
orangeduck/corange | A cross-platform game engine written in C, providing a range of features and tools for building 3D games and applications. | 1,831 |
scrappycocco/scrapengine | A simple real-time 3D game engine that uses Vulkan to handle rendering and other core functionalities. | 119 |
cocoatoucher/glide | A 2D game engine for building side-scrollers with SpriteKit and GameplayKit support. | 494 |
stackos/viry3d | A cross-platform game engine written in C++ that supports 2D and 3D rendering, animation, physics, and audio playback. | 345 |
qnope/gameengine | A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities. | 23 |
mattryder/gibengine | A cross-platform 3D game engine and world editor built using C++ and OpenGL. | 7 |
ajweeks/flexengine | A cross-platform game engine with Vulkan backend, focused on real-time rendering and simulation techniques. | 1,024 |
nikoladimitroff/zmey | A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. | 15 |
indianakernick/simpleton-engine | A C++ library for creating 2D games with support for sprite animation, tile-based grids, and basic pathfinding. | 51 |