GameEngine
Game Engine
A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities.
Little Game Engine that aims to be Physically Based for the lighting part
23 stars
6 watching
6 forks
Language: C++
last commit: about 7 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
klaussilveira/qengine | A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. | 862 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 604 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 239 |
heliumproject/engine | A game engine designed to be fully-featured and versatile, suitable for development on multiple platforms including desktop, console, and mobile. | 444 |
ncine/ncine | A cross-platform 2D game engine for creating games and interactive applications | 1,092 |
panosk92/spartanengine | A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,252 |
mariofv/littleorionengine | An academic C++ 3D game engine with scene management and physics simulation capabilities. | 60 |
4ian/gdevelop | A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. | 11,868 |
daemonengine/daemon | A game engine that powers a multiplayer first-person shooter and provides tools for building 3D games. | 306 |
neoaxis/neoaxisengine | A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics. | 183 |
gamekit-developers/gamekit | A cross-platform 3D game engine that supports C++, Lua scripting, and various physics and graphics libraries. | 250 |
solenum/exengine | A modular, C99-based 3D game engine designed to be easily integrated into projects. | 562 |
ezengine/ezengine | A C++ game engine providing a modular framework for building games with 3D graphics and various features. | 1,439 |
supernovaengine/supernova | A game engine that supports 2D and 3D development using an entity component system and data-oriented design. | 311 |
eqmg/acid | A high-performance, cross-platform game engine with built-in rendering and physics capabilities. | 1,780 |