SpartanEngine
Game Engine
A game engine with cutting-edge rendering capabilities and real-time physics simulations.
A game engine with an emphasis on real-time cutting-edge solutions
2k stars
72 watching
188 forks
Language: C++
last commit: 8 days ago
Linked from 2 awesome lists
bindlessbsdfbullet-physicscar-simulationcppd3d12ecsenginefsrgame-engineglobal-illuminationimguilivestreamopen-sourceshadow-mappingspartanssaossrtaavulkan
Related projects:
Repository | Description | Stars |
---|---|---|
haeri/photonbox | A portable modern OpenGL Game Engine with focus on Physically-Based Rendering (PBR) and various features for dynamic lighting and graphics effects. | 109 |
solenum/exengine | A modular, C99-based 3D game engine designed to be easily integrated into projects. | 556 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 589 |
phisko/kengine | A game engine built around an Entity-Component-System architecture with C++20 support and runtime extensibility | 606 |
kimkulling/osre | A 3D rendering engine with platform abstraction and component-based architecture. | 187 |
hamaluik/luxe_tusk_old_deprecated | A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. | 11 |
heliumproject/engine | A game engine designed to be fully-featured and versatile, suitable for development on multiple platforms including desktop, console, and mobile. | 443 |
morganbengtsson/mos | A lightweight game engine designed to render 3D graphics and audio with basic features. | 218 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 237 |
neoaxis/neoaxisengine | A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics. | 182 |
qnope/gameengine | A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities. | 23 |
daemonengine/daemon | A game engine that powers a multiplayer first-person shooter and provides tools for building 3D games. | 305 |
cooler2/apusgameengine | A Pascal-based game development framework for creating 2D games and simulations. | 169 |
pikachuxxxx/razix | A high-performance game engine with multi-render API support and scene optimization. | 471 |
sdslabs/rootex | An advanced C++ 3D game engine powering an upcoming in-production game. | 218 |