NeoAxisEngine
Game engine
A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics.
A versatile real-time platform for making 3D, 2D games and apps.
183 stars
10 watching
40 forks
Language: C#
last commit: almost 2 years ago
Linked from 2 awesome lists
3d-graphics3d-graphics-enginecsharpengineengine3dgame-enginegame-engine-2dgame-engine-3dgamedevrenderinguwp
Related projects:
Repository | Description | Stars |
---|---|---|
| A C++ application/game framework that leverages modern GPUs for performant UIs and graphics, targeting developers building apps and games. | 551 |
| A C++ game engine providing a modular framework for building games with 3D graphics and various features. | 1,439 |
| A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 604 |
| A game engine that supports 2D and 3D development using an entity component system and data-oriented design. | 311 |
| A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. | 862 |
| A low-level game engine that abstracts away the complexities of Vulkan and operating system APIs to create a simple, yet powerful rendering pipeline. | 37 |
| A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
| A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,252 |
| A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 239 |
| A modular, C99-based 3D game engine designed to be easily integrated into projects. | 562 |
| A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. | 11,868 |
| An extensible 2D game engine built around an Entity Component System (ECS) architecture | 12 |
| A comprehensive 3D game engine with procedural content generation and real-time rendering capabilities | 1,186 |
| A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities. | 23 |
| A cross-platform 3D game engine providing basic features such as scene graph management, lighting, physics, and UI. | 290 |