ApusGameEngine
Game Engine
A Pascal-based game development framework for creating 2D games and simulations.
An open source Delphi/Pascal game engine
169 stars
15 watching
30 forks
Language: Pascal
last commit: 6 months ago
Linked from 1 awesome list
delphidelphi-gamedelphi-game-enginedelphi-libraryfreepascalgame-enginegamedevgamedev-library
Related projects:
Repository | Description | Stars |
---|---|---|
castle-engine/castle-engine | A cross-platform game engine with a visual editor and support for multiple 3D and 2D formats. | 976 |
panosk92/spartanengine | A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,224 |
pikachuxxxx/razix | A high-performance game engine with multi-render API support and scene optimization. | 471 |
4ian/gdevelop | A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. | 11,274 |
daemonengine/daemon | A game engine that powers a multiplayer first-person shooter and provides tools for building 3D games. | 305 |
pythonarcade/arcade | A Python library for creating 2D games without extensive framework knowledge | 1,709 |
davikingcode/citrus-engine | A professional-grade Flash game engine built on modern programming practices, allowing developers to focus on creating high-quality games. | 549 |
vladar4/nimgame2 | A 2D game engine built on top of the Nim programming language, allowing developers to create games with features like physics, graphics, and user input handling. | 174 |
another-game-engine/age | An OpenGL-based game engine with support for multi-threading and various rendering pipelines. | 48 |
johanp/pixelizer | A game development framework that uses entities and components to simplify game creation and reduce tedious tasks. | 53 |
petiaccja/inline-engine | A game engine framework written in C++ that aims to provide a high-performance, modular, and parallel computing-focused solution for building games. | 251 |
jmorton06/lumos | A cross-platform C++ game engine with support for 2D and 3D rendering, physics, audio, and scripting. | 1,279 |
klaussilveira/qengine | A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. | 855 |
thunder-engine/thunder | A cross-platform game engine with modular architecture for creating 2D and 3D games. | 539 |
nerogames/nero-game-engine | A professional 2D game engine built around SFML and Box2D, designed to be simple and intuitive. | 59 |