The-Powder-Toy

Physics simulator

A physics sandbox game with simulation and building capabilities, allowing users to create complex systems and machines

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

GitHub

5k stars
128 watching
780 forks
Language: C++
last commit: almost 2 years ago
Linked from 3 awesome lists

cellular-automatagamepowderpowder-toysandboxsimulation

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
tcoppex/sparkleA particle simulation engine optimized for GPU acceleration using C++14 and OpenGL 4.4.195
pikachuxxxx/fireworks-engineA game engine for creating 2D and 3D sandbox games with features like physics, animation, and rendering.38
refreezed/hotparticlesA particle editor for creating custom visual effects in LÖVE game development.46
loftytopping/pyboxAutomatically generates and solves equations describing atmospheric chemical evolution using Python with Numba.37
mziwisky/bullet-aneA native extension library for adding physics simulation capabilities to Adobe AIR mobile and desktop applications40
tsparticles/tsparticlesA JavaScript library for creating customizable particle animations and confetti explosions.7,799
bulletphysics/bullet3A C++ SDK for real-time collision detection and multi-physics simulation in various fields such as VR, games, and robotics.12,777
erincatto/box2d-liteA small 2D physics engine for simulating the motion of objects in games and other applications.892
freeminer/freeminerA sandbox game inspired by Minecraft, featuring an open source architecture and modifiable gameplay mechanics.404
sezna/bigbangRe-implementation of a C++ particle simulation in Rust for speed comparison purposes.38
danielchappuis/reactphysics3dA C++ physics engine library for 3D simulations and game development1,556
victorfisac/physacA 2D physics engine with simulation and collision detection capabilities474
fogleman/craftA Minecraft-style 3D game written in C using modern OpenGL.10,482
richardlord/flintA reusable particle system for Flash and Flex applications.258
jshaffstall/pyphysicssandboxA Python wrapper around Pymunk for creating simple 2D physics simulations in introductory programming classrooms.47