The-Powder-Toy
Physics simulator
A physics sandbox game with simulation and building capabilities, allowing users to create complex systems and machines
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
5k stars
128 watching
777 forks
Language: C++
last commit: 13 days ago
Linked from 3 awesome lists
cellular-automatagamepowderpowder-toysandboxsimulation
Related projects:
Repository | Description | Stars |
---|---|---|
tcoppex/sparkle | A particle simulation engine optimized for GPU acceleration using C++14 and OpenGL 4.4. | 194 |
pikachuxxxx/fireworks-engine | A game engine for creating 2D and 3D sandbox games with features like physics, animation, and rendering. | 38 |
refreezed/hotparticles | A particle editor for creating custom visual effects in LÖVE game development. | 45 |
loftytopping/pybox | Automatically generates and solves equations describing atmospheric chemical evolution using Python with Numba. | 37 |
mziwisky/bullet-ane | A native extension library for adding physics simulation capabilities to Adobe AIR mobile and desktop applications | 40 |
tsparticles/tsparticles | A JavaScript library for creating customizable particle animations and effects | 7,711 |
bulletphysics/bullet3 | A C++ SDK for real-time collision detection and multi-physics simulation in various fields such as VR, games, and robotics. | 12,653 |
erincatto/box2d-lite | A small 2D physics engine for simulating the motion of objects in games and other applications. | 881 |
freeminer/freeminer | A sandbox game inspired by Minecraft, featuring an open source architecture and modifiable gameplay mechanics. | 402 |
sezna/bigbang | Re-implementation of a C++ particle simulation in Rust for speed comparison purposes. | 38 |
danielchappuis/reactphysics3d | A C++ physics engine library for 3D simulations and game development | 1,537 |
victorfisac/physac | A 2D physics engine with simulation and collision detection capabilities | 466 |
fogleman/craft | A Minecraft-style 3D game written in C using modern OpenGL. | 10,448 |
richardlord/flint | A reusable particle system for Flash and Flex applications. | 258 |
jshaffstall/pyphysicssandbox | A Python wrapper around Pymunk for creating simple 2D physics simulations in introductory programming classrooms. | 45 |