Flint
Particle system
A reusable particle system for Flash and Flex applications.
Actionscript 3 Particle Engine for Flash and Flex
258 stars
27 watching
59 forks
Language: ActionScript
last commit: over 7 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
andreirudenko/sparkler | A modular particle system library for Haxe | 16 |
gamua/starling-extension-particle-system | Provides a particle system class for displaying custom effects in the Starling framework | 323 |
gonchar/sap | A performance-enhanced particle system for Starling Framework using vertex constants | 45 |
robinrodricks/zen3d | A 3D graphics and physics library for building interactive, GPU-based scenes with Adobe Flash & AIR applications. | 6 |
useflashpunk/flashpunk | A lightweight framework for developing 2D Flash games with a focus on simplicity and ease of use. | 390 |
creativelifeform/three-nebula | A WebGL-based particle system engine for 3D graphics and simulations | 955 |
richardlord/coral | A set of Actionscript 3 classes for common mathematical operations in 3D graphics | 44 |
restorer/zame-haxe-particles | A particle system library for creating interactive, animated effects in OpenFL applications | 77 |
redfrik/traerphysics | A physics engine for simulating particle systems using SuperCollider | 2 |
santoslove/particle-system-playground | An interactive visualizer of particle system dynamics in a graphical environment. | 13 |
cppxor2arr/interactiveparticles | An interactive particle simulation system | 10 |
tsparticles/angular | Provides an Angular component to visualize particle animations in web applications. | 33 |
lindelof/particles-bg | A React component for creating dynamic particle background animations | 651 |
delfos1/pulse | A GameMaker library for creating and managing particle effects. | 17 |
raeleus/particle-park | A showcase of community-created particle effects for LibGDX games | 69 |