Particle-Park
Particle library
A showcase of community-created particle effects for LibGDX games
A LibGDX particles showcase.
69 stars
6 watching
12 forks
Language: Java
last commit: almost 3 years ago
Linked from 1 awesome list
libgdx
Related projects:
Repository | Description | Stars |
---|---|---|
raeleus/tenpatch | An alternative to libGDX's 9patch implementation with customizable stretch regions and tile effects | 48 |
libgdx/gdx-ai | An artificial intelligence framework for game development with Java, providing techniques such as steering behaviors, pathfinding, and decision making. | 1,214 |
pokemmo/gdx-dbgagent | Tools to detect and diagnose common issues in Java-based game development libraries. | 30 |
lindelof/particles-bg-vue | A Vue.js component for creating dynamic particle backgrounds. | 233 |
raeleus/skin-composer | An application for creating graphical user interfaces for libGDX's Scene2D.UI with a visual editor. | 431 |
libktx/ktx | A Kotlin framework extending the libGDX game development library with modular utilities and extensions | 1,370 |
omnedia/ngx-particles | A library that provides an interactive particle animation effect for Angular components | 0 |
mobxjs/react-particles-experiment | A demonstration project showing the differences between various architectural styles in state management for a particle generator application | 28 |
bitpuffin/zig-raylib-experiments | A collection of game implementations in Zig using the raylib library | 12 |
gen2brain/raylib-go | Provides Go bindings for a popular game development library | 1,639 |
libgdx/gdx-pay | An InApp purchasing API for cross-platform games using libGDX | 224 |
haskell-game/bgfx | Haskell bindings to a cross-platform graphics API | 32 |
libgdx/gdx-controllers | An extension for libGDX game development that simplifies the use of game controllers across various platforms. | 71 |
drawcall/proton | A lightweight particle animation library for creating various effects in web applications | 2,424 |
electronstudio/sdl2gdx | A Java wrapper for SDL and LibGDX controller APIs to provide a unified interface for handling game controllers. | 76 |