BananaBread

Game Engine Compiler

Compiles C++ game engine to JavaScript and WebGL for web execution

BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML

GitHub

1k stars
109 watching
347 forks
Language: C++
last commit: over 2 years ago
Linked from 3 awesome lists


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
cookgreen/openmb A role-playing game engine for creating moddable games based on Taleworlds' Mount&Blade Series 122
bradwbeer/clinch A Common Lisp 3D graphics engine with modern OpenGL features and tools for game development, visualization, and productivity software. 270
ilenburg/game-engine A game engine built using C++ and OpenGL that utilizes SDL for graphics rendering. 15
ahrnbom/gingerbread A library providing standard functions and boilerplate code for Game Boy game development in Assembly. 129
cocoatoucher/glide A 2D game engine for building side-scrollers with SpriteKit and GameplayKit support. 494
marilyndafa/bulllord-engine A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. 560
jhasse/jngl A lightweight, cross-platform 2D game library for building games on various platforms 273
john-griffin/gibdo A foundation project for building HTML5 Canvas 2D games with CoffeeScript 51
thraka/sadconsole A cross-platform .NET library for creating text-based games and consoles with support for ASCII characters, GUI, and advanced features. 1,249
zal0/zgb A Game Boy and Color game engine that allows developers to create their own games using C++. 715
mortennobel/kickjs A WebGL game engine for building 3D games in modern web-browsers 197
warsow/qfusion A cross-platform OpenGL game engine built on top of ID Tech 2 derived engine qfusion 65
ekelokorpi/panda-engine A JavaScript-based HTML5 game engine for creating 2D and 3D games and interactive applications. 740
elnormous/ouzel A cross-platform C++ game engine for 2D and 3D game development with support for various rendering and audio backends. 989
begla/intrinsic A cross-platform Vulkan-based game and rendering engine in early development 1,041