BananaBread
Game Engine Compiler
Compiles C++ game engine to JavaScript and WebGL for web execution
BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML
1k stars
109 watching
347 forks
Language: C++
last commit: over 2 years ago
Linked from 3 awesome lists
Related projects:
Repository | Description | Stars |
---|---|---|
cookgreen/openmb | A role-playing game engine for creating moddable games based on Taleworlds' Mount&Blade Series | 122 |
bradwbeer/clinch | A Common Lisp 3D graphics engine with modern OpenGL features and tools for game development, visualization, and productivity software. | 270 |
ilenburg/game-engine | A game engine built using C++ and OpenGL that utilizes SDL for graphics rendering. | 15 |
ahrnbom/gingerbread | A library providing standard functions and boilerplate code for Game Boy game development in Assembly. | 129 |
cocoatoucher/glide | A 2D game engine for building side-scrollers with SpriteKit and GameplayKit support. | 494 |
marilyndafa/bulllord-engine | A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. | 560 |
jhasse/jngl | A lightweight, cross-platform 2D game library for building games on various platforms | 273 |
john-griffin/gibdo | A foundation project for building HTML5 Canvas 2D games with CoffeeScript | 51 |
thraka/sadconsole | A cross-platform .NET library for creating text-based games and consoles with support for ASCII characters, GUI, and advanced features. | 1,249 |
zal0/zgb | A Game Boy and Color game engine that allows developers to create their own games using C++. | 715 |
mortennobel/kickjs | A WebGL game engine for building 3D games in modern web-browsers | 197 |
warsow/qfusion | A cross-platform OpenGL game engine built on top of ID Tech 2 derived engine qfusion | 65 |
ekelokorpi/panda-engine | A JavaScript-based HTML5 game engine for creating 2D and 3D games and interactive applications. | 740 |
elnormous/ouzel | A cross-platform C++ game engine for 2D and 3D game development with support for various rendering and audio backends. | 989 |
begla/intrinsic | A cross-platform Vulkan-based game and rendering engine in early development | 1,041 |