Bulllord-Engine
Game engine
A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms.
lightspeed lightweight elegant game engine in pure c
559 stars
161 watching
22 forks
Language: C
last commit: almost 4 years ago
Linked from 1 awesome list
androidcross-platformdirectx12game-engineioslinuxmetalopenglosxuwpvulkanwebglwindows
Related projects:
Repository | Description | Stars |
---|---|---|
morganbengtsson/mos | A lightweight game engine designed to render 3D graphics and audio with basic features. | 218 |
marciovmf/ldk | A flexible game engine built from scratch in C using OpenGL. | 4 |
polymonster/pmtech | A lightweight game engine designed to optimize performance and simplify development through data-oriented design and low-level abstractions. | 881 |
bombfuse/emerald | A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 558 |
scottcgi/mojoc | A cross-platform game engine built from scratch using pure C, designed to be lightweight and simple. | 1,226 |
maddythorson/strawberrybf | A minimal 2D game engine designed for ease of use and simplicity. | 102 |
mholtkamp/octave | A 3D game engine that supports development on multiple platforms, including console systems and mobile devices. | 77 |
martenfur/monofoxe | A game engine designed to simplify working with Monogame by providing a set of basic tools and a streamlined workflow. | 413 |
matt77hias/mage-v0 | A game and rendering engine featuring both forward and deferred PBR pipelines with optional indirect illumination using Voxel Cone Tracing. | 266 |
thraka/sadconsole | A C#-based .NET console game engine with ASCII and ANSI rendering capabilities. | 1,236 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 589 |
elnormous/ouzel | A cross-platform C++ game engine for 2D and 3D game development with support for various rendering and audio backends. | 990 |
load1n9/caviar | A game engine built on WebGPU and WebGL, providing a way to create games and interactive applications in the browser or with Deno. | 150 |
mrdimas/dmitrysengine | An experimental C99 cross-platform 3D game engine with minimal external dependencies | 152 |
unarelith/openminer | A game engine written in C++ that aims to provide an alternative to Minecraft modding. | 260 |