MAGE-v0

Game engine

A game and rendering engine featuring both forward and deferred PBR pipelines with optional indirect illumination using Voxel Cone Tracing.

🧙 MAGE v0

GitHub

266 stars
12 watching
20 forks
Language: C++
last commit: about 1 year ago
Linked from 1 awesome list

d3d11direct3ddirectxdirectx-11game-enginemage

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
enginmanap/limonengine A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. 589
mattryder/gibengine A cross-platform 3D game engine and world editor built using C++ and OpenGL. 7
morganbengtsson/mos A lightweight game engine designed to render 3D graphics and audio with basic features. 218
mholtkamp/octave A 3D game engine that supports development on multiple platforms, including console systems and mobile devices. 77
marilyndafa/bulllord-engine A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. 559
gecko0307/dagon A 3D game engine designed to create modern, extensible games using OpenGL and the D programming language 334
polymonster/pmtech A lightweight game engine designed to optimize performance and simplify development through data-oriented design and low-level abstractions. 881
haeri/photonbox A portable modern OpenGL Game Engine with focus on Physically-Based Rendering (PBR) and various features for dynamic lighting and graphics effects. 109
illation/etengine A C++ 14-based real-time 3D game-engine with a focus on space sim 776
yui0/catgl A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. 19
bioglaze/aether3d A 3D game engine with support for multiple renderers, physics, animation, and audio features. 204
mrfrenik/enjon A 3D/2D C++ Game Engine utilizing OpenGL for rendering and game development 135
hodgman/eight A C++ game engine that provides core classes and functions for efficient memory management, multi-core structures, asset loading, debug helpers, message-passing, unit testing, and a lightweight Lua binding system. 11
is-daouda/is-engine A game engine that allows developers to create games and applications for multiple platforms using C++ and libraries like SFML and SDL. 203
mariofv/littleorionengine An academic C++ 3D game engine with scene management and physics simulation capabilities. 60