awesome-vulkan

Vulkan resource

A curated collection of Vulkan-related resources and tutorials for developers

Awesome Vulkan ecosystem

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Linked from 8 awesome lists

amdarmkhronosnvidiaopenglqualcommvulkanvulkan-apivulkan-libraries

Awesome Vulkan / Hardware Support

gpuinfo Vulkan Hardware Database by Sascha Willems
Khronos
NVIDIA

Awesome Vulkan / Hardware Support / NVIDIA

Driver for Desktop
Driver for Android
Driver for Linux for Tegra (L4T)

Awesome Vulkan / Hardware Support

AMD

Awesome Vulkan / Hardware Support / AMD

Open-source Driver 1,777 about 1 month ago

Awesome Vulkan / Hardware Support

Imagination

Awesome Vulkan / Hardware Support / Intel

Open-source Driver
Driver for Windows

Awesome Vulkan / Hardware Support

Qualcomm

Awesome Vulkan / Hardware Support / Arm

Mali GPU Best Practices

Awesome Vulkan / SDK

For Windows & Linux
For Android

Awesome Vulkan / Document

AMD

Awesome Vulkan / Document / AMD

Vulkan barriers explained
Vulkan Fast Paths
Let Your Game Shine – Optimizing DirectX 12 and Vulkan Performance with AMD CodeXL
D3D12 & Vulkan: Lessons Learned
Say Hello to a New Rendering API in Town!
Vulkan Renderpasses
Performance tweets series: Barriers, fences, synchronization
Using the Vulkan™ Validation Layers
Most common mistakes in Vulkan apps
Vulkan Device Memory

Awesome Vulkan / Document

NVIDIA

Awesome Vulkan / Document / NVIDIA

Vulkan Device-Generated Commands
Getting Vulkan Ready For VR
GPU-Driven Rendering
GDC 16 - High-performance, Low-Overhead Rendering with OpenGL and Vulkan
GDC 16 - Vulkan and NVIDIA – The Essentials
Engaging the Voyage to Vulkan
Vulkan Shader Resource Binding
Vulkan Memory Management
OpenGL like Vulkan
Transitioning from OpenGL to Vulkan
Siggraph 15 talk - Vulkan on NVIDIA GPUs

Awesome Vulkan / Document

Arm

Awesome Vulkan / Document / Arm

Vulkan Best Practice for Mobile Developers Tutorials 658 5 months ago
Vulkan's Key Features on Arm Architecture
Porting a Graphics Engine to the Vulkan API
Get Your Engine Ready for Vulkan on Mobile
Multi-Threading in Vulkan
Mali Vulkan SDK Tutorials and

Awesome Vulkan / Document / Intel

API without Secrets: Introduction to Vulkan 1,291 almost 2 years ago [ ]

Awesome Vulkan / Document / Intel / API without Secrets: Introduction to Vulkan

Part 1: The Beginning
Part 2: Swap Chain
Part 3: First Triangle
Part 4: Vertex Attributes

Awesome Vulkan / Document

Imagination

Awesome Vulkan / Document / Imagination

Efficient Rendering with Vulkan on PowerVR
Migrating to Vulkan with the New PowerVR Graphics Framework
Migrating from OpenGLES to Vulkan

Awesome Vulkan / Document / Samsung

Siggraph 2016 - Best Practices for Mobile
Vulkan Usage Recommencation (for mobile)

Awesome Vulkan / Document / Epic

Efficient use of Vulkan on UE4 Mobile

Awesome Vulkan / Document / Khronos

Vulkan Guide 1,962 about 1 month ago

Awesome Vulkan / Document

LunarG

Awesome Vulkan / Document / LunarG

Vulkan SDK
Vulkan SDK Version Compatibility
Introducing the New Vulkan Configurator
Unified Validation Layer for Vulkan
Vulkan Synchronization Validation Quick Start Guide
Guide to Vulkan Synchronization Validation
Vulkan GPU-Assisted Validation
Automatic RelaxedPrecision Decoration and Conversion in Spirv-Opt
SPIR-V Legalization and Size Reduction with spirv-opt
All White Papers

Awesome Vulkan / Document / Community

VulkanHub

Awesome Vulkan / Tutorial

How to Learn Vulkan Meta post on how to learn Vulkan
I Am Graphics And So Can You Blog post style tutorial for those new to graphics learning Vulkan
Vulkan Game Engine Tutorial Tutorial series on making a vulkan game engine by Brendan Galea on YouTube
Kohi Game Engine Series "Vulkan Game Engine series, where we make a game engine from the ground up using C and Vulkan"
Moving to Vulkan (Khronos UK May16)
jhenriques's tutorial
Lunarg's tutorial
Mike Bailey's Vulkan Page Provides extensive Vulkan course slides. [CC BY-NC-ND 4.0]
Qualcomm Video Tutorial Series Leans more towards Vulkan for mobile devices
Raw Vulkan Overview on how to program a Vulkan application from the ground up

Awesome Vulkan / Tutorial / Siggraph

An overview of next-generation graphics APIs covers Vulkan, D3D12 etc

Awesome Vulkan / Tutorial

Tutorial by Overv and . [CC BY-SA 4.0]
vulkan-sxs 17 almost 9 years ago explain the Vulkan API step by step and - rephrase Vulkan's requirements on execution dependencies in a more precise form. [MIT]
Vulkan in 30 minutes by baldurk
Vulkan Demos and Tutorials 69 almost 8 years ago . [MIT]
Vulkan Guide . [MIT]
Vulkan Lecture Series University lectures by Johannes Unterguggenberger from the Research Unit of Computer Graphics, TU Wien. Covers basic and advanced topics like: Vulkan essentials, the swap chain, resources and descriptors, commands and command buffers, pipelines and stages, real-time ray tracing, and synchronization

Awesome Vulkan / Apps

The Talos Principle by Croteam
Dota2 101 about 1 year ago by Valve
Basemark by Basemark
GFXBench 5 by Kishonti
ProtoStar by Epic, built with Unreal Engine 4 technology
DDraceNetwork 614 about 1 month ago Cooperative 2D platformer with optional . -
Doom by id Software
vkQuake 1,853 about 1 month ago Vulkan Quake port based on QuakeSpasm. [GPL]
vkQuake2 910 11 months ago id Software's Quake 2 v3.21 with Vulkan support (Windows and Linux). [GPL]
q2vkpt 948 over 5 years ago Real-time path tracer VKPT integrated into q2pro Quake 2 client. [gpl]
Linux port of SteamVR 936 9 months ago SteamVR is built on top of the Vulkan API
3DMark 3DMark API Overhead test
Q2RTX 1,229 2 months ago NVIDIA’s implementation of RTX ray-tracing in Quake II. [ ]

Awesome Vulkan / Samples

Vulkan samples 4,392 about 1 month ago Khronos [ ]
samples 10,461 about 1 month ago Sascha Willems's and and his talk of
samples port 51 about 5 years ago (Incomplete) Sascha Willems's to Kotlin
Vulkan-glTF-PBR 984 2 months ago Sascha Willems's - physical based rendering with Vulkan using glTF 2.0 models. [MIT]
Vulkan Best Practice for Mobile Developers Samples 658 5 months ago

Awesome Vulkan / Samples / Google

Android port of LunarG samples 498 over 3 years ago
android tutorials 870 about 1 year ago

Awesome Vulkan / Samples

nvpro-samples NVIDIA DesignWorks Samples. [ ]

Awesome Vulkan / Samples / nvpro-samples

gl_vk_chopper 207 4 months ago Simple vulkan rendering example
gl_vk_threaded_cadscene 165 3 months ago OpenGL and Vulkan comparison on rendering a CAD scene using various techniques and about it
gl_vk_bk3dthreaded 84 4 months ago Vulkan sample rendering 3D with 'worker-threads'
gl_vk_supersampled 64 4 months ago Vulkan sample showing a high quality super-sampled rendering

Awesome Vulkan / Samples

NVIDIA GameWorks Samples GameWorks cross-platform graphics API samples. [ ]
LunarG's Samples 1,388 over 3 years ago
vkcube 128 6 months ago 'vkcube' sample from krh, works under X, wayland and VT console with drm/kms
Stardust from Intel 113 about 2 years ago The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles. [ ]
Vulkan Quake port based on QuakeSpasm 1,853 about 1 month ago
C# Samples 26 almost 7 years ago Port of Overv's tutorials to [MIT]
Vulkan-Forward-Plus-Renderer 670 almost 8 years ago VFPR - a Vulkan Forward Plus Renderer. [MIT]
Laugh Engine 393 almost 8 years ago Vulkan implementation of real-time PBR renderer
tinyrenderers 472 over 2 years ago Single header implemenations of Vulkan and D3D12 renderers
TLVulkanRenderer 96 over 7 years ago Simple Vulkan-based renderer for my master thesis on real-time transparency. [CC BY-SA 4.0]
Vulkan-Hpp Samples 339 3 months ago Fork of Sascha Willems excellent Vulkan examples that uses Vulkan-Hpp
SDF Font Demo 235 almost 6 years ago Text rendering in Vulkan by estimating signed distance. [MIT]
vulkantoy 32 over 7 years ago Shadertoy image shader test app with Vulkan. [MIT]
GL_vs_VK 83 over 2 years ago Comparison of OpenGL and Vulkan API in terms of performance. [MIT]
Vulkan Basic Graphics Samples 43 2 months ago Collection of simple graphics samples that are written using Magma library
Simple RTX Vulkan raytracing tutorials 373 almost 3 years ago . [MIT]
Ray Tracing In One Weekend (Vulkan RTX) 1,283 8 months ago Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension
Gears VK 14 6 months ago Gears VK is a heavily modified port of the famous "gears" demo to Vulkan/Android/Linux. [MIT]
Hello triangle, 43 about 4 years ago based on Vulkan Ray Tracing extensions. [MIT]
Simple Animation Blender 5 over 3 years ago A real-time 1D animation blender and player using Vulkan as graphical back end and ImGui for GUI. [MIT]

Awesome Vulkan / Libraries

imgui 61,793 about 1 month ago Immediate Mode Graphical User interface. [MIT]
Skia Google's 2D graphics library has a , demonstrated in a cross-platform with its own . [BSD 3-clause]
VKVG 774 about 1 month ago Vulkan 2D graphics library, API follows the same pattern as Cairo graphics lib, but with new functions
libvc 133 about 3 years ago Vulkan Compute for C++. [ ]
Vulkan Kompute 2,036 about 1 month ago Blazing fast and lightweight Vulkan Compute Framework optimized for advanced GPU processing usecases. [Apache License 2.0]
ncnn 20,655 about 1 month ago High-performance neural network inference framework with Vulkan based GPU inference. [BSD 3-clause]
vuh 347 over 1 year ago Vulkan-based C++ GPGPU computing framework. [MIT]
VkFFT 1,562 4 months ago Efficient Vulkan FFT library [MPL-2.0 License]
Vulkan Memory Allocator 2,668 about 1 month ago Easy to integrate Vulkan memory allocation library from AMD. [MIT]

Awesome Vulkan / Libraries / Vulkan Memory Allocator

https://github.com/malte-v/VulkanMemoryAllocator-Hpp 35 almost 3 years ago [VulkanMemoryAllocator-Hpp] ( ) - C++ Bindings for VMA, like Vulkan-HPP

Awesome Vulkan / Libraries

Fossilize 34 almost 6 years ago serialization format for various persistent Vulkan object types. [MIT]
vk-bootstrap 833 about 2 months ago C++ utility library to jump start Vulkan development by automating instance, physical device, device, and swapchain creation. [MIT]
Google's vulkan-cpp-library 248 about 7 years ago Vulkan abstraction library using C++11 for memory, resource management, type and thread safety as well as system independency. [Apache]
FrameGraph 409 almost 4 years ago Vulkan abstraction layer that represent frame as a task graph. [BSD 2-clause]
V-EZ 865 over 3 years ago light-weight middleware layer for the Vulkan API targeting Professional Workstation ISVs. [MIT]
Vookoo 524 8 months ago Vookoo is a set of dependency-free utilities to assist in the construction and updating of Vulkan graphics data structres. [MIT]
vpp 262 about 4 years ago Modern C++ Vulkan Abstraction focused on performance and a straightforward interface. [MIT]
VulkanSceneGraph Vulkan/C++17 scene graph project, successor to
Vulkan-WSIWindow 108 over 1 year ago Multi-platform library to create a Vulkan window, and handle input events. [Apache License 2.0]
Screen 13 273 about 2 months ago An easy-to-use Vulkan render graph for Rust. [MIT]
Acid 1,780 over 1 year ago A high speed C++17 Vulkan game engine. [MIT]
AMD's Anvil 597 7 months ago cross-platform framework for Vulkan. [ ]
Auto-Vk 284 6 months ago Vulkan convenience and productivity layer for modern C++, atop Vulkan-Hpp, by the Research Unit of Computer Graphics, TU Wien. [MIT]
Auto-Vk-Toolkit 412 6 months ago C++ framework around for rapid prototyping, research, and teaching, by the Research Unit of Computer Graphics, TU Wien. [MIT for the framework's code]
bgfx 15,197 about 1 month ago Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. [ ]
bsf 1,748 almost 5 years ago Modern C++14 library for the development of real-time graphical applications. [MIT]
Cinder 5,348 3 months ago and . [BSD]
DemoFramework 296 about 2 months ago NXP GTEC C++11 cross-platform demo framework including lots of samples for Vulkan, OpenGL ES, OpenVX, OpenCL, OpenVG and OpenCV. [ ]
Diligent Engine 3,655 about 1 month ago a modern cross-platform low-level graphics library that supports OpenGL/GLES, Direct3D11/12 and Vulkan. [Apache License 2.0]
Falcor 2,739 5 months ago Real-time rendering framework from NVIDIA, supporting mainly DX12, with experimental Vulkan support. [BSD 3-clause]
glfw 13,201 about 2 months ago and . [ ]
Intrinsic Engine 1,041 over 1 year ago Intrinsic is a Vulkan based cross-platform graphics and game engine. [Apache License 2.0]
Introductory Vulkan sample by GPUOpen 119 almost 4 years ago . [MIT]
liblava 797 about 1 month ago A modern C++ and easy-to-use framework. [MIT]
Logi 15 almost 4 years ago Light-weight object oriented Vulkan abstraction framework. [BSD 2-clause]
Lugdunum 242 over 6 years ago Modern cross-platform 3D rendering engine built with Vulkan and modern C++14. [MIT]
openFrameworks 63 about 7 years ago the most famouse C++ creative coding framework. [MIT]
PowerVR SDK 720 4 months ago C++ cross-platform 3D graphics SDK to speed up development of Vulkan and GLES. [ ]
Pumex 296 almost 6 years ago cross-platform Vulkan renderer implementing frame graph and simple scene graph. Able to render on many surfaces at once [MIT]
SDL added cross-platform Vulkan graphics support in SDL_vulkan.h. [zlib]
small3d , Tiny Vulkan based C++ cross-platform game development framework [BSD 3-clause]
Spectrum 14 almost 7 years ago Work-in-progress framework and abstraction layer around Vulkan
Tephra 20 2 months ago A modern C++17 graphics and compute library filling the gap between Vulkan and high-level APIs like OpenGL. [MIT]
The-Forge 4,858 3 months ago DirectX 12, Vulkan, macOS Metal 2 rendering framework. [Apache License 2.0]
VKFS 10 2 months ago Cross-platform easy-to-use C++ framework that allows you to quickly initialize Vulkan and get a ready-made environment. Provides high-level abstraction over basic Vulkan objects
Vulkan Launchpad 64 10 months ago Vulkan framework for Windows, macOS, and Linux. Especially well-suited for Vulkan beginners, used in university education, by the Research Unit of Computer Graphics, TU Wien. [MIT]

Awesome Vulkan / Libraries / Vulkan Launchpad

Vulkan Launchpad Starter 21 over 1 year ago Starter template containing additional functionality and assets

Awesome Vulkan / Libraries

visor 44 over 6 years ago Vulkan Ignoble Software Rasterizer. [MIT]
VulkanOnD3D12 Vulkan API for D3D12. [Apache License 2.0]
rostkatze 83 over 6 years ago C++ implementation of Vulkan sitting on D3D12 🐈[Apache License 2.0]
VK9 Direct3D 9 compatibility layer using Vulkan
VUDA 869 12 months ago header-only lib that provides a CUDA Runtime API interface. [MIT]
clspv 626 about 1 month ago prototype compiler for a subset of OpenCL C to Vulkan compute shaders. [Apache License 2.0]
MoltenVK 4,875 about 1 month ago run Vulkan on iOS and macOS. [Apache-2.0]
Zink OpenGL implementation on top of Vulkan, part of Mesa project. [MIT]
glo / OpenGL Overload 279 about 8 years ago OpenGL implementation on top of Vulkan
gfx-portability 385 over 1 year ago Vulkan Portability implementation on Metal and D3D12, based on
Quartz 435 about 5 years ago Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language. [LGPL-3.0]
datoviz 602 about 1 month ago High-performance GPU interactive scientific data visualization with Vulkan. [MIT]
iMSTK C++ toolkit for building surgical simulations with Vulkan and VTK backends. [Apache License 2.0]
glslang 3,101 about 1 month ago Library for compiling glsl to spirv [BSD 3-Clause]
SPIRV-Cross 2,097 about 1 month ago Library for reflection of spirv, simplify the creation of Vulkan pipeline layouts [ Apache-2.0 License]
VkHLF 325 almost 6 years ago Vulkan High Level Framework

Awesome Vulkan / Bindings

ash 1,880 about 1 month ago Vulkan bindings for Rust. [MIT]
gfx-rs 5,362 almost 2 years ago A low-overhead Vulkan-like GPU API for Rust. [Apache License 2.0]
libvulkan.lua 59 almost 7 years ago Lua bindings for Vulkan
dvulkan 17 over 8 years ago Auto-generated D bindings for Vulkan
ErupteD 52 over 1 year ago Another Auto-generated D bindings for Vulkan
flextGL 204 4 months ago Minimal Vulkan header/loader generator and about it
Silk.NET 4,224 about 1 month ago C# bindings for Vulkan and others. [MIT]
vulkan 141 about 2 months ago Haskell bindings for Vulkan and Vulkan Memory Allocator [BSD-3-Clause]
nvk 925 about 4 years ago JavaScript bindings for Vulkan. [MIT]
racket-vulkan 46 almost 3 years ago Racket bindings for Vulkan with . [MIT]
Vulkan-hpp 3,161 about 1 month ago Open-Source Vulkan C++ API originated from NVIDIA and about it
VulkanSharp 537 over 3 years ago C# bindings for Vulkan. [MIT]
Vulkano 4,579 about 1 month ago Safe and rich Rust wrapper around the Vulkan API. [MIT]
LWJGL Lightweight Java Game Library 3 has Vulkan bindings. [BSD]
SharpVk 149 about 2 years ago C# bindings for Vulkan with Linq-to-SPIR-V & . [MIT]
vulkan 509 11 months ago Ultimate Python bindings for Vulkan generated with CFFI. [Apache Licence 2.0]
vulkan-go 756 over 1 year ago Go bindings for Vulkan. [MIT]
PasVulkan 194 about 1 month ago Vulkan bindings plus high-level wrapper library for Object Pascal [Zlib]
vulkan-zig 526 about 2 months ago Vulkan binding generator for Zig [MIT]
VK² 134 about 2 years ago , Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power [Apache License 2.0]
Vortice.Vulkan 304 about 2 months ago .NET Standard 2.0 and .NET5 C# bindings [MIT]
Raw Node.js Vulkan API A new Vulkan bindings for Node.JS, similar with LWJGL-3 or NVK
Deno Vulkan 15 almost 2 years ago Vulkan API bindings for Deno. [Apache Licence 2.0]

Awesome Vulkan / Tools

Nsight™ Visual Studio Edition 5.2+
LoaderAndValidationLayers 411 over 6 years ago from KhronosGroup. [Apache Licence 2.0]
renderdoc 9,154 about 1 month ago by baldurk, a stand-alone graphics debugging tool. [MIT]

Awesome Vulkan / Tools / renderdoc

RDCtoVkCpp 26 about 5 years ago converts RenderDoc Vulkan capture to compilable and executable C++ code. [MIT]

Awesome Vulkan / Tools

VulkanTools 676 about 1 month ago LunarG's tools including layers and configurator. [Apache Licence 2.0]
VKtracer universal and easy-to-use profiler for Vulkan
CodeXL 994 over 4 years ago CodeXL goes open source. [MIT]
Qualcomm Adreno GPU Tools samples, Adreno recommendation layer, best practice docs for Adreno GPU
Qualcomm Snapdragon Profiler includes Vulkan traces and frame captures for Adreno GPU
Arm Mobile Studio includes the Arm Graphics Analyzer to trace graphics performance issues easily, and Arm Streamline performance analyzer, for a whole-system view of performance to determine bottlenecks quickly across both the CPU and GPU
Open Capture and Analytics Tool (OCAT) 332 over 1 year ago provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan. [MIT]
gapid 2,209 8 months ago Graphics API Debugger, can trace and replay Android OpenGL ES and Vulkan applications. [Apache License 2.0]
Arm - PerfDoc 116 almost 3 years ago a validation layer against the Mali Application Developer Best Practices document. [MIT]
glsl_trace 33 over 1 year ago library for shader debugging and profiling for Vulkan and OpenGL. [MIT]
MangoHud 6,612 about 1 month ago Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load. [MIT]

Awesome Vulkan / Books

Introduction to Computer Graphics and the Vulkan API by - Introduce the reader to the exciting topic of computer graphics from a grounds-up practical perspective with the Vulkan API
Learning Vulkan by - Get started with the Vulkan API and its programming techniques using the easy-to-follow examples

Awesome Vulkan / Books / Learning Vulkan

Book's Examples 219 6 months ago

Awesome Vulkan / Books

Vulkan Cookbook by - Explores a wide range of graphics programming and GPU compute methods to make the best use of the Vulkan API

Awesome Vulkan / Books / Vulkan Cookbook

Book's Examples 831 almost 2 years ago

Awesome Vulkan / Books

Vulkan Programming Guide by and - Introduces powerful 3D development techniques for many fields
Mastering Graphics Programming with Vulkan Develop a modern rendering engine from first principles to state-of-the-art techniques, by and

Awesome Vulkan / Papers

The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses by , , and , Eurographics 2022 - Education Papers

Awesome Vulkan / Papers / The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses

paper Direct link to the
YouTube Pre-recorded presentation on

Awesome Vulkan / Khronos / Specification

Chunked HTML Vulkan 1.0 Core API ( ) ( ) ( )
Chunked HTML Vulkan 1.0 Core API + Khronos-defined Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.0 Core API + all registered Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.1 Core API ( ) ( ) ( )
Chunked HTML Vulkan 1.1 Core API + Khronos-defined Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.1 Core API + all registered Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.2 Core API ( ) ( ) ( )
Chunked HTML Vulkan 1.2 Core API + Khronos-defined Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.2 Core API + all registered Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.3 Core API ( ) ( ) ( )
Chunked HTML Vulkan 1.3 Core API + Khronos-defined Extensions ( ) ( ) ( )
Chunked HTML Vulkan 1.3 Core API + all registered Extensions ( ) ( ) ( )

Awesome Vulkan / Khronos / Quick Reference Sheets

Vulkan 1.0 Quick Reference Sheets
Vulkan 1.1 Quick Reference Sheets

Awesome Vulkan / Khronos

Conformance Tests (CTS) 526 about 1 month ago

Awesome Vulkan / Khronos / Conferences and Presentations

GDC 2016 Presentations
2016 UK Chapter: Moving to Vulkan
SIGGRAPH 2016 BOF - Vulkan
SIGGRPAH 2016 Best Practices Roundtable
2016 Vulkan DevDay UK
2016 Vulkan DevDay Seoul
2017 Vulkan DevU Vancouver
2017 Vulkan Loader Webinar
SIGGRAPH 2017 BOF - Vulkan
2018 Vulkan Montreal Dev Day
2018 Vulkanised!
SIGGRAPH 2018 BOF - Vulkan

Awesome Vulkan / Community

Freenode IRC
Google Plus
Khronos Forum
Reddit
Stack Overflow
Discord
awesome 337,709 about 1 month ago Curated list of awesome lists
awesome-opengl 2,182 over 1 year ago Curated list of awesome OpenGL libraries, debuggers and resources
gamedev 13,769 about 2 months ago Awesome list about game development
graphics-resources 1,802 about 4 years ago List of graphic programming resources
awesome-d3d12 243 about 6 years ago Curated list of awesome D3D12 libraries, debuggers and resources

Backlinks from these awesome lists:

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