laugh_engine

3D renderer

Real-time 3D rendering engine using Vulkan and glTF support

A Vulkan implementation of real-time PBR renderer

GitHub

393 stars
26 watching
32 forks
Language: C++
last commit: over 9 years ago
Linked from 2 awesome lists


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
saschawillems/vulkan-gltf-pbrAn implementation of physically-Based Rendering with Vulkan and glTF 2.0 models.984
haeri/photonboxA portable modern OpenGL Game Engine with focus on Physically-Based Rendering (PBR) and various features for dynamic lighting and graphics effects.109
haikuteam/coreA Web animation engine that provides a simple API for runtime manipulation of components.763
enjiushi/vulkanlearnA real-time rendering engine demonstrating various techniques like deferred rendering, physical-based rendering, and Vulkan optimization.292
unity-technologies/unityrenderstreamingProvides Unity's high-quality rendering capabilities over the web using WebRTC technology.1,324
pikachuxxxx/fireworks-engineA game engine for creating 2D and 3D sandbox games with features like physics, animation, and rendering.38
liangliangnan/easy3dA lightweight C++ library for efficient 3D modeling, geometry processing, and rendering.1,391
nvpro-samples/gl_vk_bk3dthreadedA sample Vulkan and OpenGL application demonstrating 3D rendering with worker threads84
ecumene/rust-slothA command-line 3D renderer that uses the Rust programming language and various libraries to generate images from OBJ file formats.788
chenjd/render-crowd-of-animated-charactersA tool to efficiently render large numbers of animated characters in real-time using GPU instancing and animation maps.1,626
h-uru/plasmaA C++ game engine fork with a focus on bug-fixes and cross-platform compatibility.206
red1c3/simple-animation-blenderA 1D animation player and blender using Vulkan and ImGui5
yunishi3/3d-fcr-alphaganThis project aims to develop a generative model for 3D multi-object scenes using a novel network architecture inspired by auto-encoding and generative adversarial networks.103
nvpro-samples/gl_vk_chopperA simple Vulkan rendering example207
ktstephano/stratusgfxA low-level rendering engine designed to learn modern graphics techniques and provide a flexible platform for developers to build 3D applications.682