Render-Crowd-Of-Animated-Characters

Character renderer

A tool to efficiently render large numbers of animated characters in real-time using GPU instancing and animation maps.

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

GitHub

2k stars
72 watching
288 forks
Language: C#
last commit: over 2 years ago
Linked from 1 awesome list

animated-charactersanimation-mapbakerdraw-callsgpu-instancingunityvertex-animationvertex-animation-texture

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