Vulkan-glTF-PBR

PBR renderer

An implementation of physically-Based Rendering with Vulkan and glTF 2.0 models.

Physical based rendering with Vulkan using glTF 2.0 models

GitHub

977 stars
32 watching
131 forks
Language: C++
last commit: 14 days ago
Linked from 2 awesome lists

gltfgltf2pbrvulkan

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
nadrin/pbr An implementation of physically based rendering techniques in various graphics APIs for comparison and demonstration purposes. 1,388
wahn/rs_pbrt A Rust implementation of physically based rendering techniques. 811
mgsx-dev/gdx-gltf A library providing support and shaders for loading and rendering 3D models in various formats using the GL Transmission Format (glTF) standard. 213
nvpro-samples/gl_vk_bk3dthreaded A sample Vulkan and OpenGL application demonstrating 3D rendering with worker threads 84
saschawillems/vulkanwicked An implementation of the Vulkan graphics API in C++ 11
jian-ru/laugh_engine Real-time 3D rendering engine using Vulkan and glTF support 392
gwihlidal/render-rs A collection of Rust crates providing rendering abstractions. 30
rswinkle/portablegl A portable implementation of OpenGL 3.x in clean C as a single header library. 1,044
nvpro-samples/gl_vk_chopper A simple Vulkan rendering example 206
mmp/pbrt-v2 A physically based rendering system written in C++ that simulates real-world lighting and materials 991
tsherif/picogl.js A minimal WebGL 2 rendering library for creating 3D graphics with a convenient API 789
trungtle/tlvulkanrenderer A Vulkan-based renderer for demonstrating real-time transparency algorithms on the GPU. 96
vpenades/sharpgltf A .NET Standard library for loading and rendering 3D models in the glTF file format 484
iimachines/maya2gltf Tool to export 3D models and animations from Maya into the glTF 2.0 format with PBR support. 326
fsole/brokkr A Vulkan framework for building Windows-based graphics applications using C++. 88