rs_pbrt
Renderer
A Rust implementation of physically based rendering techniques.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
813 stars
22 watching
59 forks
Language: Rust
last commit: about 1 year ago
Linked from 2 awesome lists
graphicspathtracerpathtracingpbrtphysically-based-renderingraytracerrenderingrust
Related projects:
Repository | Description | Stars |
---|---|---|
| An implementation of physically-Based Rendering with Vulkan and glTF 2.0 models. | 984 |
| A Rust-based project that enables the rendering and compilation of typst documents in various environments, including browsers and servers. | 440 |
| A 3D graphics rendering library utilizing Vulkan ray tracing and written in Rust | 73 |
| A Python library for creating and rendering 3D scenes from code. | 78 |
| A command-line 3D renderer that uses the Rust programming language and various libraries to generate images from OBJ file formats. | 788 |
| An implementation of a physically-based rendering system with tools and utilities to create and analyze scenes. | 991 |
| A collection of Rust crates providing rendering abstractions. | 30 |
| A font rendering library written in Rust, aiming to provide high-performance rendering of TrueType glyphs. | 756 |
| A parser for a specific file format used in 3D rendering research. | 209 |
| A software framework for rendering and navigating planet-scale spatial data on local machines | 22 |
| A Rust implementation of a Quake map renderer | 73 |
| A Rust library that uses miniquad to render text with TrueType fonts. | 6 |
| A Rust library for working with OpenType fonts and rendering text on graphics hardware. | 622 |
| Converts images into formatted text output, including IRC/ANSI art and post-processing filters. | 23 |
| An implementation of physically based rendering techniques in various graphics APIs for comparison and demonstration purposes. | 1,402 |