ROS-Behavior-Tree
Behavior Tree Library
A behavior tree library for robotics and AI that enables modular control of complex systems
Behavior Trees Library for ROS (Robot Operating System). In C++ and python
351 stars
25 watching
92 forks
Language: C++
last commit: over 6 years ago
Linked from 1 awesome list
behavior-treebehavior-treesros
Related projects:
Repository | Description | Stars |
---|---|---|
| A lightweight C++ library for implementing behavior trees used in robotics and AI | 186 |
| Provides a C++ implementation of behavior tree logic for distributed robotic applications | 21 |
| ROS extensions and implementations for py_trees behaviour trees | 161 |
| A simple behavior tree system for Gamemaker Studio 2 allowing sequential and fallback state management | 8 |
| ROS package for dynamic obstacle avoidance trained with deep RL | 598 |
| An implementation of a behavior tree data structure in ActionScript | 27 |
| A Lua implementation of a behavior tree data structure for AI decision-making in games and other applications. | 15 |
| An implementation of a signal-based behavior tree for Redux actions | 228 |
| Provides a collection of utility functions and data structures for various tasks in software development. | 58 |
| An implementation of behaviour trees for decision making in complex systems | 13 |
| A C++ library for building real-time state machines in ROS applications | 303 |
| A set of tools and libraries for building behavior tree-based decision-making systems in games | 457 |
| A C++ library providing kinematic and dynamic models for robotic systems | 8 |
| A ROS2 package that enables efficient path-planning and grasping of robotic work cells | 48 |
| A C# implementation of ROS2 client library enabling communication between ROS2 ecosystem and .Net applications. | 92 |