btsk
Behavior Tree Kit
A set of tools and libraries for building behavior tree-based decision-making systems in games
Behavior Tree Starter Kit
457 stars
53 watching
129 forks
Language: C++
last commit: over 3 years ago
Linked from 2 awesome lists
Related projects:
| Repository | Description | Stars |
|---|---|---|
| | A simple behavior tree system for Gamemaker Studio 2 allowing sequential and fallback state management | 8 |
| | An implementation of a behavior tree data structure in ActionScript | 27 |
| | A Lua implementation of a behavior tree data structure for AI decision-making in games and other applications. | 15 |
| | A lightweight C++ library for implementing behavior trees used in robotics and AI | 186 |
| | An implementation of a binary decision tree using ActionScript 3.0 for AI bot/agent in video games. | 3 |
| | A graphical editor for creating BehaviorTrees | 749 |
| | Provides a C++ implementation of behavior tree logic for distributed robotic applications | 21 |
| | A behavior tree library for robotics and AI that enables modular control of complex systems | 351 |
| | An implementation of behaviour trees for decision making in complex systems | 13 |
| | A toolkit for building flexible objects in Common Lisp for video games. | 28 |
| | A repository providing examples and tools for developing and backtesting algorithmic trading strategies in Python. | 76 |
| | A suite of tools and tests for evaluating the behavior of natural language processing models | 2,017 |
| | An interactive code editor with a live visual representation of binary trees to teach data structures and algorithms. | 180 |
| | A Julia package implementing popular machine learning algorithms | 8 |
| | A C++ plugin for Godot Engine 4 providing a combination of Behavior Trees and State Machines to create complex AI behaviors. | 1,296 |