limboai

AI behavior system

A C++ plugin for Godot Engine 4 providing a combination of Behavior Trees and State Machines to create complex AI behaviors.

LimboAI - Behavior Trees and State Machines for Godot 4

GitHub

1k stars
18 watching
48 forks
Language: C++
last commit: 4 days ago
Linked from 1 awesome list

artificial-intelligencebehavior-treegame-developementgodot-enginegodot4state-machines

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
drhayes/beehive.lua A Lua implementation of a behavior tree data structure for AI decision-making in games and other applications. 15
litanlitudan/skyagi A tool for simulating human-like behaviors in language models using generative agents 764
luxkun/regoap A C# library implementing a real-time control architecture for autonomous character behavior in games 1,029
libgdx/gdx-ai An artificial intelligence framework for game development with Java, providing techniques such as steering behaviors, pathfinding, and decision making. 1,214
danshumway/piglet An experimental AI system designed to play classic Game Boy Color games through experimentation. 43
mahaloz/daila A unified interface for interacting with AI systems in decompilers. 556
aigamedev/btsk A set of tools and libraries for building behavior tree-based decision-making systems in games 455
thesheeep/godotdetour A GDNative plugin that enables fast and stable 3D navigation in Godot 121
openai/neural-mmo A framework for creating agents that can scale to the complexity of the real world by simulating a massively multiagent game environment 1,586
relintai/voxelman An editor-integrated voxel engine module for Godot game development 98
gtokai/ligar-cobranca Automates calls to debt collection companies with an endless loop of voices. 1,786
lupoglaz/godotaigym Enables training of reinforcement learning models with PyTorch on Godot Engine using shared memory 214
robotis-git/turtlebot3_autorace Autonomous driving system for a robotic platform using computer vision and navigation algorithms. 88
bborn/howdoi.ai An experiment in building a conversational AI chatbot with a large language model 255