becsy
ECS framework
An ECS framework for TypeScript and JavaScript that simplifies the development of performant, multi-threaded code
A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.
211 stars
12 watching
17 forks
Language: TypeScript
last commit: 2 months ago
Linked from 2 awesome lists
ecsjsts
Related projects:
Repository | Description | Stars |
---|---|---|
| An Entity Component System for building performant and maintainable applications with a focus on data management | 77 |
| A fast and easy-to-use Entity Component System (ECS) framework for C++ | 84 |
| An Entity Component System framework allowing fast component iteration and multithreading support. | 36 |
| A lightweight Entity System module for Python that provides an efficient and flexible architecture for building game engines or other applications with entity-component-systems. | 562 |
| A lightweight and easy-to-use library for implementing an Entity Component System architecture in game development | 196 |
| An ECS library designed to be flexible and minimal, focusing on data-oriented systems with efficient iteration and querying capabilities. | 954 |
| An ECS framework for Unity game development and .NET platform that simplifies entity-component-system architecture. | 549 |
| An experimental ECS framework that uses template metaprogramming to simplify component management and dependency injection. | 12 |
| An implementation of the Entity-Component-System pattern in Common Lisp | 7 |
| A C# Entity Component System framework enabling data-oriented, decoupled, and maintainable game development. | 1,231 |
| An Entity-Component-System framework for building real-time applications in Elixir | 218 |
| A software framework implementing an entity-component-system architecture for game development and other performance-critical applications. | 190 |
| A macro-powered framework for building entity-component-system game engines | 59 |
| A high-performance ECS implementation in C# | 1,079 |
| A high-performance Java-based framework for building game-like applications using an Entity-Component-System architecture | 783 |