fast_ecs

Game engine library

An Entity-Component-System library designed to efficiently handle entities and components in game development.

Simple and fast Entity-Component-System (ECS) library written in Dart.

GitHub

14 stars
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Language: Dart
last commit: almost 3 years ago
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dartdata-oriented-designecsentity-component-systementity-frameworkfastfast-ecsgamegamedev

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