bepuphysics2
Physics simulator
A C# 3D physics simulation library with support for various rigid body shapes and constraints.
Pure C# 3D real time physics simulation library, now with a higher version number.
2k stars
84 watching
275 forks
Language: C#
last commit: 4 months ago
Linked from 3 awesome lists
physics-3dphysics-enginephysics-simulation-library
Related projects:
Repository | Description | Stars |
---|---|---|
| A C# 3D physics simulation library with features like constraints and continuous collision detection. | 403 |
| A physics simulation framework designed for research and development in robotics, reinforcement learning, and other fields. | 2,397 |
| A C++ SDK for real-time collision detection and multi-physics simulation in various fields such as VR, games, and robotics. | 12,777 |
| A C++ library for simulating rigid body physics and collision detection in real-time applications like games and VR. | 6,950 |
| A C++ physics engine library for 3D simulations and game development | 1,556 |
| A 2D physics library for simulating rigid body motion and collisions in JavaScript | 2,655 |
| A high-performance 2D physics simulation system with realistic collision detection and response capabilities. | 678 |
| C# bindings for JoltPhysics physics simulation engine | 256 |
| A Python library for 2D physics simulations | 943 |
| A 2D physics engine for games written in portable C17 | 8,402 |
| A research framework for simulating coupled FEM and rigid body dynamics with real-time collision detection and optimization. | 28 |
| A PyTorch library for accelerating 3D deep learning research with various GPU-optimized operations and tools. | 4,550 |
| A modular C# game engine designed for realistic rendering and VR. | 6,691 |
| Enables C# code to run on the GPU through DirectX and dynamically generated shaders | 2,799 |
| A physics engine library for 3D games written in Pascal, supporting rigid body dynamics and collision detection. | 112 |