OrbinautFramework

Sonic game framework

A framework for creating classic Sonic-style games with a focus on ease of use and performance optimization.

Fast. Light. Powerful. Spin your own classic Sonic masterpiece!

GitHub

105 stars
15 watching
12 forks
Language: Game Maker Language
last commit: about 1 month ago
Linked from 1 awesome list

engineframeworkgamemakergamemaker-studio-2sonic

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
0xe111/cat-400 A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games. 90
evolutionleo/warp A framework for building multiplayer games with a focus on ease of use and scalability 132
ftsf/nico A game development framework for creating 2D games with support for graphics, input, audio, and more. 630
dabbertorres/swift2 A game framework built around the SFML and OpenGL libraries. 8
vchelaru/flatredball A comprehensive, cross-platform 2D game development framework built on .NET, enabling developers to create games quickly and efficiently. 411
17cupsofcoffee/tetra A 2D game framework written in Rust for creating games and interactive applications 927
wqking/gincu A game framework and middleware written in C++ for creating 2D games with features like ECS, scene management, and animation systems. 46
bobbyanguelov/esoterica A game engine framework that provides a set of tools and features for building games, including serialization, reflection, animation systems, and resource management. 911
yoyogames/3d-2d A 3D rendering and game development tool with built-in support for 2D gameplay 48
randygaul/cute_framework A cross-platform framework for creating 2D games in C++ with a portable and modular foundation. 544
madureira/game-prototype A C++ framework for building 2D top-down games with support for map editing, sprite animation, and scripting. 1
puffnfresh/sonic2 An implementation of Sonic the Hedgehog 2 game logic in Haskell 67
gonutz/prototype A 2D game prototyping framework written in Go. 88
hypersurge/awe6 A framework designed to provide a shared language and platform independence for game development, allowing teams to adapt to changing technologies. 79