awesome-rtx

Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)

GitHub

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last commit: over 4 years ago
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d3d12dxrnvidiaray-tracingraytracingrtxvkrayvulkan

Generic

Ray Tracing Gems (free PDF) and
Real-Time_Ray_Tracing from Real-Time_Rendering_4th
Introduction to NVIDIA RTX and DirectX Ray Tracing
RTX topics in NVIDIA developer site
DirectX Spec - Raytracing

DXR

NVIDIA's early DXR samples 834 about 3 years ago
GettingStartedWithRTXRayTracing 650 over 4 years ago Chris Wyman's SIGGRAPH 2018 Course "Introduction to DirectX Raytracing"
Microsoft's D3D12 Raytracing Samples 5,981 6 days ago
dxr-path-tracing 100 over 5 years ago
DXRExperiments 28 over 5 years ago lightweight prototyping framework for DirectX Raytracing build upon Microsoft DXR Fallback Layer
DXRPathTracer 711 6 months ago (very) simple path tracer implemented using DirectX Ray Tracing (DXR). [MIT]
RayTracing OBJ Viewer 600 2 months ago example of OBJ rendering with OSPRay, Embree and OptiX. [MIT]
WispRenderer 201 over 4 years ago RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science. [EPL-2.0]
Minimalistic tutorial from NVIDIA 834 about 3 years ago
IntroToDXR 396 over 4 years ago barebones sample application to get you jump started with DXR

VKR

Simple RTX Vulkan raytracing tutorials 369 over 2 years ago . [MIT]
Ray Tracing In One Weekend (Vulkan RTX) 1,248 5 months ago Implementation of Ray Tracing In One Weekend using Vulkan RTX
VKR sample from Sascha Willems 10,210 12 days ago

OptiX

VisRTX 239 25 days ago Visualization framework powered by NVIDIA RTX technology
Fermat 164 over 5 years ago research oriented physically based rendering system
VLR 220 over 2 years ago Monte Carlo Ray Tracing Renderer
Optix-PathTracer 316 almost 3 years ago Simple physically based path tracer
Official OptiX Samples 418 almost 3 years ago
RTOW-OptiX 85 about 3 years ago OptiX version of Pete Shirley's "Ray Tracing in One Weekend"
Volumetric-Path-Tracer 259 8 months ago VPT is a path tracer to render open vdb volume files using Nvidia gvdb library and Cuda. [BSD-3]

Multiple-backends

ChameleonRT 600 2 months ago example path tracer which runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/OSPRay) [MIT
lighthouse2 832 5 months ago rendering framework for real-time ray tracing / path tracing experiments. [Apache License 2.0]

Game engines

Unity
Unreal

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