pbrt-v3
renderer
A physically based rendering software suite
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
5k stars
254 watching
1k forks
Language: C++
last commit: about 1 year ago
Linked from 2 awesome lists
Related projects:
Repository | Description | Stars |
---|---|---|
mmp/pbrt-v2 | A physically based rendering system written in C++ that simulates real-world lighting and materials | 991 |
dlr-rm/blenderproc | Automates photorealistic rendering of 3D scenes using Blender | 2,826 |
wahn/rs_pbrt | A Rust implementation of physically based rendering techniques. | 811 |
zheng95z/fun-with-computer-graphics | A curated collection of computer graphics resources and tools for learning and exploration | 2,269 |
hectormf/brdfgenerator | Generates lookup tables for physically based rendering in graphics pipelines. | 145 |
mpld3/mpld3 | An interactive D3.js-based viewer for displaying matplotlib graphics in the browser. | 2,359 |
blender/blender | A comprehensive 3D creation suite with modeling, animation, rendering, and video editing capabilities. | 13,322 |
martinchristen/pyrt | A Python library for creating and rendering 3D scenes from code. | 78 |
z3prover/z3 | A widely-used theorem prover used in formal verification and software development. | 10,383 |
facebookresearch/pytorch3d | A deep learning library for 3D data processing and computer vision research using PyTorch | 8,806 |
dlr-rm/stable-baselines3 | A collection of reliable implementations of reinforcement learning algorithms in PyTorch | 9,144 |
saschawillems/vulkan-gltf-pbr | An implementation of physically-Based Rendering with Vulkan and glTF 2.0 models. | 977 |
ingowald/pbrt-parser | A parser for a specific file format used in 3D rendering research. | 208 |
isl-org/open3d | A C++ library for rapid development of software that processes 3D data | 11,474 |
nadrin/pbr | An implementation of physically based rendering techniques in various graphics APIs for comparison and demonstration purposes. | 1,388 |