UnrealCLR
Game engine plugin
An Unreal Engine plugin for integrating .NET runtime into game development using C# and other .NET languages
Unreal Engine .NET 6 integration
3k stars
105 watching
236 forks
Language: C#
last commit: over 1 year ago
Linked from 3 awesome lists
aecdotnetgame-developmentgame-frameworkgamedevpluginunreal-engineunreal-engine-4unreal-engine-5
Related projects:
Repository | Description | Stars |
---|---|---|
proletariatgames/unreal.hx | Allows Haxe programming language to be used in Unreal Engine 4 game development | 425 |
nxrighthere/enet-csharp | Reliable UDP networking library for C and .NET environments | 813 |
triaxis-games/realtimemeshcomponent | A Unreal Engine 5 plugin that enables runtime rendering of generated content | 1,569 |
flaxengine/flaxengine | A multi-platform 3D game engine with C++ and C# support, providing high-quality graphics and scripting capabilities. | 5,838 |
dpjudas/surrealengine | An open-source project aiming to reimplement the original Unreal Engine for running classic games. | 853 |
fuseeprojectteam/fusee | A multiplatform 3D real-time engine for content transformation and manipulation | 90 |
pardeike/harmony | A runtime patching library for .NET and Mono methods allowing non-destructive alteration of application functionality | 5,309 |
jmgomez/nimforue | A Nim plugin that enables native performance, hot reloading, and full interoperability with Unreal Engine 5 for game development. | 491 |
nxrighthere/netdynamics | A data-oriented networking playground for stress testing and debugging UDP transports. | 105 |
nlnetlabs/unbound | A validating DNS resolver that caches and handles recursive queries in a fast and lean manner. | 3,147 |
nxrighthere/netstack | A lightweight toolset for creating concurrent networking systems in multi-player games | 308 |
sschmid/entitas | An Entity Component System Framework for C# and Unity, designed to reduce code complexity and improve performance. | 7,170 |
harrison1/unrealcpp | A collection of Unreal Engine 4 C++ examples and tutorials covering various topics in game development. | 1,231 |
unarelith/openminer | A game engine written in C++ that aims to provide an alternative to Minecraft modding. | 260 |
dotnet/sdk | Provides shared functionality to create .NET projects, used by both Visual Studio and the .NET CLI. | 2,728 |