Fusee
Realtime Engine
A multiplatform 3D real-time engine for content transformation and manipulation
Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in C# and can be programmed in C#. Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software, C++, Plug-In-APIs and native HTML5/WebGL Javascript code.
90 stars
23 watching
36 forks
Language: C#
last commit: 3 months ago
Linked from 1 awesome list
3d-game-engine3d-visualizationblazorblazor-webassemblycsharpdotnetfuseegame-engineopentkpointcloudpotreewebassembly
Related projects:
Repository | Description | Stars |
---|---|---|
| A cross-platform Vulkan-based game engine with data-oriented design | 409 |
| A cross-platform game engine with Vulkan backend, focused on real-time rendering and simulation techniques. | 1,025 |
| A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics. | 183 |
| A Unreal Engine 5 plugin that enables runtime rendering of generated content | 1,579 |
| A game engine for creating 2D and 3D sandbox games with features like physics, animation, and rendering. | 38 |
| A simple game engine designed to handle single-player 2D action RPGs with reusable code. | 1,112 |
| An open-source C++ 3D engine combining modern techniques and APIs to create a powerful rendering platform | 1 |
| A C++ game engine providing a modular framework for building games with 3D graphics and various features. | 1,439 |
| A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 604 |
| A cross-platform game engine with Vulkan graphics and a declarative GUI framework. | 26 |
| Real-time 3D rendering software using Ada programming language | 2 |
| An open-source project aiming to reimplement the original Unreal Engine for running classic games. | 870 |
| A simple real-time 3D game engine that uses Vulkan to handle rendering and other core functionalities. | 119 |
| A real-time multiplayer board game web app built with .NET 5 and Stl.Fusion for live state synchronization | 71 |
| A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. | 862 |