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NimForUE

by jmgomez

Nimpushed almost 2 years ago

Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

AI summary

Game dev plugin

A Nim plugin that enables native performance, hot reloading, and full interoperability with Unreal Engine 5 for game development.

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