godot-nim
Game engine wrapper
Nim bindings for Godot Engine provide a way to access and interact with the game engine using the Nim programming language
Nim bindings for Godot Engine
501 stars
25 watching
25 forks
Language: Nim
last commit: about 2 years ago
Linked from 1 awesome list
gamedevgodotgodotenginenim
Related projects:
Repository | Description | Stars |
---|---|---|
| A set of C library bindings for a popular game development framework. | 235 |
| A 2D game engine built on top of the Nim programming language, allowing developers to create games with features like physics, graphics, and user input handling. | 174 |
| A Nim plugin that enables native performance, hot reloading, and full interoperability with Unreal Engine 5 for game development. | 492 |
| Automates the wrapping of C libraries to simplify and speed up compilation with c2nim | 115 |
| A set of bindings and wrappers around the C++ ImGui library, providing a way to use it in a Nim programming language project. | 135 |
| A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games. | 90 |
| Haskell bindings for Godot game engine | 172 |
| A GUI wrapper for KDialog to simplify its use in Nim programming. | 8 |
| An integrated development environment for the Nim programming language | 379 |
| A cross-platform game engine that allows developers to create 2D and 3D games using Nim. | 138 |
| A Nim language wrapper around the bgfx graphics library | 46 |
| An Nim wrapper and toolchain for developing software on MediaTek LinkIt One development boards using C | 47 |
| A Nim wrapper for the ORX 2.5D game engine library | 18 |
| A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,676 |
| Enables integration of Godot game development tools with the Vim text editor. | 503 |