lent
ECS library
A high-performance 2nd generation Entity Component System (ECS) library with minimal dependencies and a simple API for managing game-like data structures.
the Donald Trump of the ECS libraries
67 stars
5 watching
8 forks
Language: C
last commit: about 4 years ago
Linked from 1 awesome list
ecs-libraries
Related projects:
Repository | Description | Stars |
---|---|---|
| A high-performance, minimalist entity-component-system library for building loosely-coupled applications with efficient access to component data and behavior. | 1,008 |
| A simple Entity Component System library designed to facilitate the creation and management of entities with components and systems. | 16 |
| An Entity component System library for Vlang | 17 |
| A high-performance ECS implementation in C# | 1,079 |
| An Entity Component System library for C++14 that decouples data from mechanics by using Entities, Components, and Systems. | 190 |
| A lightweight C++ entity component system for managing entities and their associated components. | 85 |
| A lightweight, reflection-free Entity Component System library for .NET game development and other data-oriented applications. | 114 |
| An ECS library designed to be flexible and minimal, focusing on data-oriented systems with efficient iteration and querying capabilities. | 954 |
| A lightweight and easy-to-use library for implementing an Entity Component System architecture in game development | 196 |
| An Entity-Component System implementation in C# targeting .NET 8 | 254 |
| A tool to simplify the declaration and administration of AWS resources necessary to support microservices on ECS or EKS. | 974 |
| A Burst-based Entity Component System for Unity. | 153 |
| A collection of benchmarks comparing the performance and memory usage of various C# Entity Component Systems (ECS) frameworks. | 130 |
| A lightweight Entity System module for Python that provides an efficient and flexible architecture for building game engines or other applications with entity-component-systems. | 562 |
| An Entity Component System for building performant and maintainable applications with a focus on data management | 77 |