V_ecs

ECS system library

An Entity component System library for Vlang

Entity component system for Vlang

GitHub

17 stars
1 watching
3 forks
Language: V
last commit: over 1 year ago
Linked from 1 awesome list

ecsvvlang

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
guillaume-haerinck/met-ecs A simple Entity Component System library designed to facilitate the creation and management of entities with components and systems. 16
nem0/lent A high-performance 2nd generation Entity Component System (ECS) library with minimal dependencies and a simple API for managing game-like data structures. 67
yelnats321/entityplus An Entity Component System library for C++14 that decouples data from mechanics by using Entities, Components, and Systems. 190
ralith/hecs A high-performance, minimalist entity-component-system library for building loosely-coupled applications with efficient access to component data and behavior. 990
jaimegensler/thyseus An Entity Component System for building performant and maintainable applications with a focus on data management 74
sandermertens/ecs-faq A resource providing answers to frequently asked questions about Entity Component Systems 2,039
prime31/zig-ecs A Zig implementation of an entity-component-system framework 251
leudz/shipyard An Entity Component System focused on usability and flexibility in game development and general software development 753
nidorx/ecs-lib A lightweight and easy-to-use library for implementing an Entity Component System architecture in game development 195
outfox/fennecs An Entity-Component System implementation in C# targeting .NET 8 229
genaray/arch A high-performance ECS implementation in C# 1,042
natweiss/entityfu A lightweight C++ entity component system for managing entities and their associated components. 85
mhaemmerle/entitas_erl An implementation of an entity component system in Erlang for managing game-like data structures and systems 6
andreakarasho/tinyecs A lightweight, reflection-free Entity Component System library for .NET game development and other data-oriented applications. 113
mlange-42/arche An ECS for Go, providing an archetype-based entity-component-system for individual-based modelling. 144