open-game-engine

Game analysis framework

A Haskell-based framework for designing and analyzing game-theoretical games

Haskell implementation of open games

GitHub

148 stars
12 watching
28 forks
Language: Haskell
last commit: 6 days ago

Related projects:

Repository Description Stars
jonascarpay/apecs An Entity Component System framework for game development using Haskell. 395
typedbyte/hagato A Haskell-based game development framework with modular sub-libraries for graphics, input, and other game-related functionality. 66
egonschiele/actionkid A framework for building 2D games in Haskell using the Gloss library. 49
haskell-game/fungen A lightweight game engine written in Haskell for creating 2D games using OpenGL. 90
0xe111/cat-400 A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games. 90
xtaci/gonet A game server skeleton in Go that enables communication between game servers and statistical servers. 1,272
asivitz/hickory A game engine framework for Haskell that provides modular tools and utilities for building 3D interactive programs. 67
mchakravarty/haskellspritekit A Haskell binding to Apple's SpriteKit framework for building 2D games and animations 173
einscott/pile A game framework for the Beef programming language, providing a set of modular components for handling system, graphics, and audio tasks. 31
scutgame/scut A game server framework that supports multiple programming languages and provides a set of modules to simplify online game development. 1,334
moloch--/rootthebox A real-time capture the flag game engine with features for CTF games and simulations. 944
gregorulm/h2048 An implementation of the game 2048 in Haskell with basic logic and console UI. 89
nadult/freeft An isometric action game engine with real-time capabilities. 166
ertugrulcetin/herfi A 3D multiplayer game prototype using Clojure and ClojureScript with an ECS architecture. 110