Warp
Game framework
A framework for building multiplayer games with a focus on ease of use and scalability
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
132 stars
9 watching
7 forks
Language: JavaScript
last commit: 22 days ago
Linked from 1 awesome list
frameworkgamemakergamemaker-languagegamemaker-studio-2gmlgms2javascriptjs-frameworkmultiplayernodejsonlinetcp-clienttcp-servertypescriptwarp
Related projects:
Repository | Description | Stars |
---|---|---|
evolutionleo/simpleui | A set of pre-built UI elements and layout components for GameMaker, allowing developers to create minimalistic interfaces quickly and easily. | 8 |
lwjgl/lwjgl | Provides high-performance cross-platform libraries and APIs for developing 3D games and applications with access to graphics, audio, and controller technologies. | 548 |
trianglyru/orbinautframework | A framework for creating classic Sonic-style games with a focus on ease of use and performance optimization. | 105 |
digitalfruit/limejs | A JavaScript-based game framework for creating HTML5 and iOS games. | 1,394 |
aduros/wasm4 | A toolset for building small, low-level games using WebAssembly and various programming languages. | 1,176 |
victoremwinbringer/victorem | An easy-to-use UDP game framework for creating simple online game prototypes in Rust. | 32 |
17cupsofcoffee/tetra | A 2D game framework written in Rust for creating games and interactive applications | 927 |
ftsf/nico | A game development framework for creating 2D games with support for graphics, input, audio, and more. | 630 |
jonascarpay/apecs | An Entity Component System framework for game development using Haskell. | 392 |
adamatomic/flixel | A game development framework that provides a set of reusable base classes for creating 2D games | 1,130 |
hypersurge/awe6 | A framework designed to provide a shared language and platform independence for game development, allowing teams to adapt to changing technologies. | 79 |
kevinresol/exp-ecs | A macro-powered framework for building entity-component-system game engines | 59 |
dabbertorres/swift2 | A game framework built around the SFML and OpenGL libraries. | 8 |
johanp/pixelizer | A game development framework that uses entities and components to simplify game creation and reduce tedious tasks. | 53 |
jamesdouble/jdbreaksloading | A simple game framework that loads a breaking game with customizable settings and settings. | 153 |