open-game-engine
Haskell implementation of open games
AI summary
Game analysis framework
A Haskell-based framework for designing and analyzing game-theoretical games
- stars
- 148
- forks
- 28
- watching
- 12
Similar projects
Found by comparing what the projects do, not just their names.
Game framework
An Entity Component System framework for game development using Haskell.
Game dev framework
A Haskell-based game development framework with modular sub-libraries for graphics, input, and other game-related functionality.
Game framework
A framework for building 2D games in Haskell using the Gloss library.
Game engine
A lightweight game engine written in Haskell for creating 2D games using OpenGL.
Game framework
A modular and extensible game framework for Nim programming language, providing a solid foundation for building cross-platform games.
xtaci/gonet1.3K
Game server framework
A game server skeleton in Go that enables communication between game servers and statistical servers.
Game Engine Framework
A game engine framework for Haskell that provides modular tools and utilities for building 3D interactive programs.
Game engine
A Haskell binding to Apple's SpriteKit framework for building 2D games and animations
Game framework
A game framework for the Beef programming language, providing a set of modular components for handling system, graphics, and audio tasks.
scutgame/scut1.3K
Game server framework
A game server framework that supports multiple programming languages and provides a set of modules to simplify online game development.
CTF game engine
A real-time capture the flag game engine with features for CTF games and simulations.
Game
An implementation of the game 2048 in Haskell with basic logic and console UI.
Game engine
An isometric action game engine with real-time capabilities.
Game engine
A 3D multiplayer game prototype using Clojure and ClojureScript with an ECS architecture.