edyn

Physics engine

A real-time physics engine built using the entity-component-system approach

Edyn is a real-time physics engine organized as an ECS.

GitHub

634 stars
18 watching
26 forks
Language: C++
last commit: 20 days ago
Linked from 2 awesome lists

ecsentity-component-systementtgame-developmentnetworked-physicsphysics-enginephysics-simulation

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