Usagi
by vitei
C++pushed about 2 years ago
A hierarchical component entity system based game engine
AI summary
Game Engine
A game engine built around a hierarchical Entity-Component-System architecture to manage complex interactions in games.
- stars
- 53
- forks
- 8
- watching
- 16
- awesome list
- 1
Featured in 1 awesome list
Each link jumps to the spot where the list mentions Usagi.