PyDark
Game engine
A 2D game framework with multiplayer capabilities using Python and PyGame.
PyDark is a 2D and Online Multiplayer video game framework written on-top of Python and PyGame.
216 stars
18 watching
24 forks
Language: Python
last commit: about 3 years ago
Linked from 2 awesome lists
engineframeworkgamegame-developmentgame-enginemultiplayernetworkingpygamepython
Related projects:
Repository | Description | Stars |
---|---|---|
pickitup247/pyckitup | A Python-based game engine that compiles to a single binary and allows developers to create 2D games for web and native platforms. | 280 |
hellrok/taylor | A simple 2D game engine built with Ruby and raylib | 101 |
pythonarcade/arcade | A Python library for creating 2D games without extensive framework knowledge | 1,709 |
pyglet/pyglet | A cross-platform Python library for developing visually rich applications and games. | 1,891 |
maddythorson/strawberrybf | A minimal 2D game engine designed for ease of use and simplicity. | 102 |
asivitz/hickory | A game engine framework for Haskell that provides modular tools and utilities for building 3D interactive programs. | 67 |
panosk92/spartanengine | A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,224 |
gabomdq/ignifuga | An open source 2D game engine with Python/Cython support for building cross-platform games | 30 |
bombfuse/emerald | A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 558 |
haeri/photonbox | A portable modern OpenGL Game Engine with focus on Physically-Based Rendering (PBR) and various features for dynamic lighting and graphics effects. | 109 |
almarklein/rocket_rust_py | An implementation of the Rocket game in Rust, compiled to WebAssembly and run in Python | 23 |
marilyndafa/bulllord-engine | A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. | 559 |
haskell-game/fungen | A lightweight game engine written in Haskell for creating 2D games using OpenGL. | 90 |
indianakernick/simpleton-engine | A C++ library for creating 2D games with support for sprite animation, tile-based grids, and basic pathfinding. | 51 |
fydar/rpgcore | A toolkit for building game mechanics and tools using C# and Unity | 810 |