HGSL

GLSL compiler

Enables development of GLSL ES 3.0 programs with additional features and language support for Haxe.

A shading language that can be compiled into GLSL ES 3.0

GitHub

141 stars
7 watching
2 forks
Language: Haxe
last commit: almost 3 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
sleexyz/hylogenA system for generating and compiling GLSL shaders in Haskell481
khronosgroup/glslMaintains and develops the GLSL shading language specification and extensions used in graphics rendering.351
aras-p/hlsl2glslforkTranslates Direct3D 9 style HLSL to GLSL shader language558
tgjones/hlsltoolsAn extension for Visual Studio that enhances support for editing High Level Shading Language (HLSL) files.570
nomoresleep/hlslparserTranslates legacy shader code to modern OpenGL and Metal shading languages3
jaredloomis/andromedaA Haskell-based library for writing and compiling OpenGL shaders77
glslify/glslifyA module system for GLSL shaders2,220
igjoshua/cljslA Clojure-based compiler for converting a subset of Clojure code into GLSL shader code23
unity-technologies/hlslccA compiler that translates DirectX shader bytecode into various shader languages for use in game engines and other graphics applications.855
cbaggers/varjoCompiler for translating Lisp code to GLSL shader language223
google/shaderc-rsRust bindings for the shaderc library to compile GLSL/HLSL source code into SPIR-V binary modules or assembly code.259
gamemakerdiscord/xpandaAllows code from external files to be included into shaders while handling shader compatibility issues.14
tikhomirov/vim-glslProvides syntax highlighting and support for the OpenGL Shading Language in the Vim text editor.286
nicebyte/niceshadeTransforms HLSL code into shaders for various graphics APIs.102