Xpanda
Shader compiler
Allows code from external files to be included into shaders while handling shader compatibility issues.
Include code from external files into your shaders.
14 stars
3 watching
2 forks
Language: GLSL
last commit: 4 months ago
Linked from 1 awesome list
gms1gms2shader
Related projects:
Repository | Description | Stars |
---|---|---|
| A Haskell-based library for writing and compiling OpenGL shaders | 77 |
| Automates compilation of GameMaker Studio 2 projects from the command line using IGOR.exe and Node.js. | 31 |
| A native extension for GameMaker: Studio/GMS2 to utilize GOG.com's SDK for achievements, stats, and leaderboards | 11 |
| Rust bindings for the shaderc library to compile GLSL/HLSL source code into SPIR-V binary modules or assembly code. | 259 |
| A collection of tools and libraries for compiling shader code into a graphics pipeline format | 1,872 |
| A GameMaker Studio 2 shader that draws detailed outlines around sprites with adjustable strength, color, and animation effects. | 22 |
| Automates optimization and reformatted GLSL shader code to reduce size while preserving readability | 99 |
| A Blender addon to create 2D textures from GLSL fragment shaders | 379 |
| A system for generating and compiling GLSL shaders in Haskell | 481 |
| A compiler that translates DirectX shader bytecode into various shader languages for use in game engines and other graphics applications. | 855 |
| A Clojure-based compiler for converting a subset of Clojure code into GLSL shader code | 23 |
| A shading language that facilitates the development and maintenance of large-scale shader codebases with performance and portability in mind. | 3,344 |
| A tool for testing and developing GLSL shader programs with features like hot reloading, GUI editing, C scripting, and OpenGL configuration. | 16 |
| A tool for converting Shadertoy shaders to Unity-compatible shaders | 90 |